THE ULTIMATE WEAPONS PATCH, V2.0 By Kenneth Finegan. Mod Info. Name: Ultimate Weapons Patch v2.0 Mod Type: Weapons patch and overall game enhancement Author: Kenneth Finegan Previous Files by Author: UWP v1.0, The Mafia Weapons Patch Upcoming Projects: The War is the Life TC Misc. Author Info: High-school student, musician, aspiring writer from Maryland. Filename: UWP_V20.zip Build time: A steady 6-10 hours, including the 2 hours spent on the previous version (although about 4 hours were spent testing the damned thing.) Duke3d Version: 1.4/1.5 Special Thanks: 10% of the credit goes to Stephen Browning, who did 90% of the work. The Dukeworld team for hosting my site, holding my files, and generally not being assholes. Gateway, for assembling this fine piece of machinery that I am now working with. The makers of the following programs: pkzip2exe, WinZip, Picture it 2.0, Paint Shop Pro, Anfy 3D (Although what little work I did in Anfy ended up on the proverbial cutting-room floor.) and ESS AudioRack. Everyone who downloaded the Mafia Weapons Patch and UWP v1.0, plus everyone who has given me kind comments on TWITL. HOW TO USE THE ULTIMATE WEAPONS PATCH. This patch modifies the Duke Nukem 3D game quite extensively. You will need to adopt some different strategies if you want to survive past the first level. For one thing, use all available cover! Although your weapons are significantly stronger than those in the original game, the same goes for the weapons that the enemies hold. A good, close-range blast from a pig cop’s shotgun can bring you down instantly. The following is a description of all the new weapons, and their best uses. Dual Pistols: A dual version of the pistol featured in UWP v1.0. Quite powerful, can make short work of the lesser enemies. Best used against Liz Troopers, sharks, and Green Slimers. Double Barreled Shotgun: Like Duke Nukem's original shotgun, only with another barrel. Can take out most enemies with one well-placed blast. It's that powerful. Best used against just about anything. This should be your workhorse. The downside: The pig cop's gun is almost as powerful. You'll want to keep at a distance. MG-94 Heavy Machine Gun: A heavy duty, chain fed machine gun. The bullets aren't incredibly damaging, but the high rate of fire more than makes up for it. Tends to make the target dance, so it can be useful against single pig cops and multiple Troopers. RPG Version 3: Version 1, we saw in Lameduke, Version 2, in Duke Nukem 3D. This is the next wave. Light and compact, it can be carried under the shoulder, just like any rifle. It is very loud, though, and its bright flame trail makes it easy to trace back to the player who fired it off. Objective Individual Combat Weapon (OICW): Highly flexible assault rifle, ideal for many situations. It has 3 modes of fire: regular bullets, explosive bullets, and grenades. Press 7 to switch between the bullets and the grenade launcher. While using bullets, hold space while firing to shoot an explosive bullet. This is ideal for when you don't have enough time to switch modes. The grenade launcher, however, is better for situations where structural damage is desired or required. Dual RPG V3s: Pretty self-explanatory. The RPG V3's smaller size allows the player to carry two at a time, the rest I think you can figure out. H&K MP5: The weapon of choice for SWAT Teams and terrorists alike, this weapon is guaranteed to become a favorite. It can mow down a roomful of aliens in a heartbeat. Try it, you'll like it. Other Miscellaneous info: If your health goes below 10, you will be in such poor shape that you won't be able to even hold your gun up. When this happens, the obvious thing to do is run and find your nearest medkit. Whenever one of your shots hits the mark on an enemy, you will hear the highly audible sound of the bullet tearing through their flesh. Listen for this, because it's harder to see into the distance since I've lowered the default visibility. Sometimes, very rarely, you will get an extra surprise when you pick up steroids. Suffice to say, it involves the mighty foot. Enemies now light up the area when they fire their weapons. Look for this if you're having trouble seeing in the dark. Just make sure you don't get shot. When playing in Dukematch, only use the jetpack when you absolutely need to. It creates a highly visible flame trail, making it oh-so-easy to shoot you out of the sky with a well-placed shotgun blast. USE ALL AVAILABLE COVER!! I cannot stress this enough!! You will not survive past the second level if your strategy is to burst into the room with guns blazing. The enemies are too powerful for this. You'll have to use your brain, and the more defensive weapons like the pipe bomb and trip-bomb, if you're going to prevent yourself from becoming a stain on the wall. The Lizard Commanders are some sneaky bastards. Watch your back if you see any of them, because to your back is where they will often be CONTACT THE AUTHOR: You can contact me through the following channels: The War is the Life Discussion Board, which can be found on the War is the Life TC site at http://www.dukeworld.com/twitl go directly to the Discussion board at: http://disc.server.com/Indices/66465.html Through AOL E-Mail at: Irony2099@aol.com Dvastor13@aol.com Kfinegan@aol.com Through AOL Instant Messenger at: Irony2099 Dvastor13 Kfinegan New in 2.1: Fixed that evil little bug in the ultimate.com file that made it forget to load sounds2.grp. Thanks to Tornado for bringing this to my attention. Also, I've included a demo. I affectionally call it "The Final Mission" If you want to get the full experience, do not press any buttons while the game is starting up. It takes place on "It's Impossible", E4L1, so the cinematic is shown before the demo starts. The music that I've included fits like a glove to the opening cut scene, serving as a perfect intro to the demo. I think you'll enjoy it, I feel that it has an almost cinematic feel itself. I look forward to hearing your comments on this and other projects. In conclusion, thanks for downloading this patch. I hope you aren’t too disappointed. If you have any bugs to report, I think you know what to do. Until then, take care. -9/19/1999