Commodore VIC 20 Emulator
Pfau Zeh for Win32
Documentation
Version 0.26 (11. February 2000)
(C) 1996-2000 Arne Bockholdt
Pfau Zeh for Win32 is :
PFAU ZEH FOR WIN32 IS DISTRIBUTED "AS IS". NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED. YOU USE AT YOUR OWN RISK. THE AUTHOR WILL NOT BE LIABLE FOR DATA LOSS, DAMAGES, LOSS OF PROFITS OR ANY OTHER KIND OF LOSS WHILE USING OR MISUSING THIS SOFTWARE.
Arne Bockholdt
Table of contents :
What's new in version 0.26 :
Requirements to run Pfau Zeh for Win32
Hardware :
Software :
Installation
First of all, please extract the Pfau Zeh for Win32 package and start the the setup program. You can specify a directory where the files will be copied to.
It will create a directory structure like this :
PfauZeh for Win32/
docs/
games/
In this package the ROM files are included.
kernel.pal
PAL Kernel ROM, 8 KB
kernel.ntsc
NTSC Kernel ROM, 8 KB
chargen.rom
Character generator ROM, 4 KB
basic.rom
Basic interpreter ROM, 8 KB
The ROMs are copyrighted by Commodore Business Machines.
That's all ! You can create a shortcut to your desktop if you want...
To uninstall Pfau Zeh for Win32 (you don't want to do that, he ?) choose Uninstall in the Control Panel/Software.
Note: The setup program installs the latest C-Library (MSVCRT.DLL) to your system directory. The setup program wants to reboot Windows after installation then.
Command line options
No command line options/paramters are available in the current Pfau Zeh for Win32 release. Perhaps in the next version.
Menu options
The Pfau Zeh for Win32 menus gives you the possibility to control Pfau Zeh for Win32 in various ways. To switch between the Win32-GDI interface and the Commodore VIC 20, please press one of the following keys/buttons:
Here is a short description of the menus and their functions :
File menu :
You can popup this menu by pressing ALT-F at every time.
This is the only way to load or save your BASIC programs at the moment . You must enter the name of the file or choose the file in the file selector dialog. The file will be checked for the right memory expansion for this program. If you got the wrong memory expansion inserted Pfau Zeh for Win32 will reset the VIC and load the program afterwards. Now you can type "RUN" to start the program ;-)
Default :
- none
Hot Keys :
- none
This is the way to insert a cartridge into the VIC 20. To start a cartridge with auto-start sequence, please answer "yes" when the reset dialog appears. You can select more then one cartridge file at one time.
Default :
- none
Hot Keys :
- none
When you want to start another cart or if you want to enter a BASIC program, you must remove the inserted cartridge. You can manage this with this option. The inserted cartridge will be removed and the VIC 20 will be resetted. This option is only highlighted when a cartridge is inserted in the VIC 20.
Default :
- none
Hot Keys :
- none
If you want to turn of the VIC 20, please turn this switch off.
Default :
Hot Keys :
Hardware menu :
You can popup this menu by pressing ALT-H at every time.
Video mode ... :
This is a very important setting to run some programs successfully. Please refer to the video emulation section for further details. The VIC 20 will reset to apply this setting.
Default :
Hot Key :
You can choose how much VIC 20 lines the video emulation don't display at the top of the screen. Some programs need this setting set to 9 lines to see the whole screen. The VIC 20 will reset to apply this setting.
Default :
Hot Key :
Memory ... :
This is the amount of expansion memory you want to give your VIC 20. Some programs need a special amount of memory. Unexpanded means the standard 3.5 kb RAM.
The VIC 20 will reset when you changed this setting.
Default :
Hot keys :
With this setting you can declare the $a000-$bfff VIC 20 memory locations as RAM instead of ROM. At least one game (Amidar) needs this because its cartridge seems to have RAM memory. The VIC will reset after you changed this setting.
Default :
Hot Key :
Reset VIC 20:
To start a cartridge or to start over with the VIC you must reset the VIC. It's a cold start, all data in the VIC memory gets lost (except carts in $a000-$bfff, use Remove Cartridge from File menu to clear this memory)
Default :
Hot Keys :
Options menu :
You can popup this menu by pressing ALT-O at every time.
Joystick ... :
With the help of the following dialog box you can change the settings of the hardware joystick emulation. When you don't have a joystick or the driver isn't installed correctly than this menu entry is gray. Please see the Joystick section for more information.
Paddles ... :
With the help of the following dialog box you can change the settings of the paddles emulation. Please see the Paddles section for more information.
Sound ... :
With the help of the following dialog box you can change the settings of the sound emulation. When you don't have a sound card or the driver isn't installed correctly than this menu entry is gray. Please see the Sound section for more information.
Help menu :
You can popup this menu by pressing ALT-H at every time.
DirectDraw Info... :
This dialog boxs displays information about the capabilites of your display card and driver. A good card and driver is important for a good emulation speed, because Pfau Zeh for Win32 uses the most CPU time to render frames.
To run the emulator you need a DirectDraw driver. To get the best possible emulation speed all checks of the dialog should be checked. Here's a short description of the meanings of the checks:
DirectDraw acceleration available:
This is required, without DirectDraw acceleration the program won't start...
DirectDraw surfaces located in video memory:
This means that Pfau Zeh for Win32 can write directly to the memory located on your display card. This is very fast and required for a fast rendering. Some old cards (and drivers) don't support this feature (e.g. S3 Trio32 cards).Triple buffered surfaces:
Pfau Zeh for Win32 tries to use three surfaces to render frames. To use this acceleration the display card must have 2 MB of RAM. If this amount of RAM isn't available Pfau Zeh for Win32 uses double buffering which is ~30 % slower.Resolution 640x400, 16 bit available:
Pfau Zeh for Win32 tries to switch to this resolution at startup. It's the fastest mode with less memory usage. Some display drivers (e.g. the drivers shipped with the DirectX redist package) don't support this mode. Pfau Zeh switches to 640x480 then. This mode is slower and the VIC 20 screen will be smaller. Get good drivers !!!BLT with COLORFILL available:
This function of your display card is needed to clear the screen. With a hardware support this will be faster. Most cards support this feature otherwise DirectX emulates this function.The performance rating should give you a hint of the maximum reachable emulation speed. With a medium priced display card with good drivers a very good rating should be possible on Win9x and WinNT.
DirectSound Info... :
This dialog box displays information about the capabilites of your sound card and driver. A good card and driver is important for a good sound quality, because Pfau Zeh for Win32 uses functions of DirectSound to produce the sound output.
To get a accurate sound output you need a DirectSound driver. To get the best possible sound quality all checks of the dialog should be checked. Here's a short description of the meanings of the checks:
DirectSound acceleration available:
The DirectSound acceleration is required to get a good sound emulation output. If the acceleration isn't available you should disable the sound emulation, the sound quality will be very bad. You should get DirectSound drivers.Continuous sample rates support:
This means that your sound card (and driver) supports all possible sample rates from 100-100000 Hz. This is a required feature to get a good sound output. Unfortunately most drivers don't support this. Some cards seem to produce a good sound output without this feature.DirectSound buffers are located in hardware:
This feature isn't required for a good sound output but it's recommended. Some carts got Sample RAM for sound buffers. If this RAM is available Pfau Zeh for Win32 moves the sound into it. The result is a lower mixing latency and a better sound output.16 Bit, 44 kHz, mono sample capability:
This simply means that you got a 16 Bit sound card.For a low latency it's required that your sound card supports hardware mixing of the sound channels. If this feature isn't available DirectSound emulates it and the mixing latency will be very high, the sound output will be bad.
16 Bit buffer:
Your card supports hardware mixing for 16 Bit buffers. This feature is recommended when you use 16 Bit sound output.8 Bit buffer:
Your card supports hardware mixing for 8 Bit buffers. This feature is recommended when you use 8 Bit sound output.Mono buffer:
Your card supports hardware mixing for mono buffers. This is required to use the advantages of hardware mixing.If only one of the X Bit hardware mixing features is available you should use the mode which supports hardeware mixing.. If no hardware mixing is supported you should use the 8 Bit mode to get a better sound output.
The sound quality rating should give you a hint of the sound output quality. You need a real good sound card and drivers to get a good sound quality rating. I use a SoundBlaster AWE 32 with 2 MB Sample RAM and get a good sound quality rating.
Pfau Zeh for Win32 is a good test program for the quality of your sound card and your sound driver !
About Pfau Zeh... :
This dialog box displays information about the current version, a disclaimer and the internet addresses of the author.
File format support
Here's a list of supported file formats :
Type :
Size :
Address :
How to load :
Type :
Size :
Address :
How to load :
Type :
Size :
Address :
How to load :
Type :
- BASIC program
Size :
- Various
Address :
- address from header of file
How to load :
- load BASIC in File menu
Type :
Size :
Address :
How to load :
Type :
Size :
Address :
How to load :
Not supported are :
Video emulation
There are two different video modes for two different TV systems. The German (European ?) VC 20 used the PAL system and the American VIC 20 used the NTSC system.
You can choose the emulated video system in the Option/Video menu. Some games needs the PAL timing, others the NTSC timing. Here's a small table with a comparison between this two timings.
Timing : | PAL | NTSC |
Lines per frame : | 312 | 261 |
Frame rate : | 50 | 60 |
Screen width : | 233 | 210 |
Screen height : | 284(9 lines), 265 (28 lines) | 233 (9 lines), 214 (28 lines) |
The position of the output screen in the window depends from the video timing and the sound is different too. If the position of the frame in the window isn't correct with your program, try the other video mode!
The kernel ROM file will be reloaded when you've changed the video timing !
Sound emulation
The VIC 20 produces 3 melodic and 1 noise voice. There's a volume control for this voices too. Pfau Zeh for Win32 emulates all of this sound features with help of the DSP on your sound card. This sounds much better compared with FM synthesis or something like that but it costs much more CPU time to produce this samples.
Pfau Zeh for Win32 renders 8 or 16 Bit mono samples with 22.05 or 44.1 khz sampling rate.
If you want to hear this sounds you must have a sound card with DirectSound drivers. The drivers must support continuous sample rates output and should do hardware mixing.
The sound dialog in the options menu gives you the possibility to control the sound emulation. This dialog is only visible when the sound card is available at statup. Here is a short description of these settings :
Sound
emulation:
You can enable and disable the sound output. With a
disabled sound output the emulator is silent. (Default :
Enabled)
Sound render
quality:
With this setting you can control the quality and speed
of the sound emulation. You should only change this
setting when you notice a serious speed down with some
games. (Default: Good).
Sample Size:
This is the size of one sample. All modern sound cards
should have the capability to play 16 Bit samples. The
default is 8 Bit because this is faster for computers
without hardware mixing feature. If your sound card
supports hardware mixing you should change to 16 Bit mode
to get a better sound quality. Some cards support
hardware mixing only in 16 Bit mode (e.g. SB AWE 32). You
must restart the emulator to apply the change of this setting. (Default: 8 Bit)
Sample
frequency:
The sample frequency should be always set to 44100 Hz. If
you got a very slow computer and want to use sound
emulation you should switch to 22050 Hz. You must restart
the emulator to apply the change of this setting. (Default: 44100 Hz)
Keyboard emulation
The VIC 20 has got a nice
keyboard very similar to a PC keyboard. Here's a picture of the
VIC 20.
On this picture you see the differences between the VIC keyboard and the keys Pfau Zeh for Win32 uses for the emulation. Here's a list :
TAB key
Left Control key
Right Control key
Home (Pos 1) Key
Insert Key
Page Down Key
Page Up Key
End Key
F12
Remember : The keys F2, F4, F6 and F8 are accessed by pressing F1, F3, F5 and F7 with one of the shift keys !!!!
Joystick emulation
You can emulate the VIC 20 joystick in two different ways :
The joystick dialog is only enabled when you got a joystick with driver installed. The keyboard joystick emulation is always enabled. Here's a short description of the joystick settings:
Hardware support:
With this setting you can enable the joystick emulation with help of your hardware joystick. You should disable it if you don't want to use your joystick to play VIC 20 games because the emulation will be faster then. This setting doesn't control the keyboard joystick emulation (Default: Enabled)Joystick scan speed:
With help of this setting you can control the speed of the joystick emulation. A "fast" setting will lead to a faster reaction time of your actions. You don't have to change this setting because the default value should do best.
Fire :
Numblock 0/Insert
Directions :
Cursor keys or cursor keys on Numblock
You can use both control possibilities at the same time.
Paddles emulation
Pfau Zeh for Win32 got a paddles emulation. Some games needs this controller type. Use the following keys for the paddles :
Left : Numblock end (1)
Right : Numblock page down (3)
Fire : Cursor key left
Left : Numblock pos1 (7)
Right : Numblock page up ( 9)
Fire : Cursor key right
To use the directions of the paddles you need to numlock the number block ! The fire keys are the same as the left/right directions of the keyboard joystick emulation.
The paddles dialog is always enabled. Here's a short description of the paddles settings:
Paddles
emulation:
With this setting you can enable the paddles emulation.
The emulation is faster when you disable the paddles
emulation. Only some games needs this controller type.
(Default: enabled)
Paddles scan
speed:
With help of the paddles scan speed scaler you can change
the speed of the paddles emulation. This setting tells the
emulator how many times per second it should check for a
pressed paddles emulation key.
Paddles
regulation value:
With help of the paddles regulation value you can change
the speed of the paddles emulation too, but in a
different way. For a smooth paddle emulation you should
set this value to low and the scan speed to fast.
Light Pen emulation
No light pen emulation in this release of Pfau Zeh for Win32. Sorry, but it will come, I promise...perhaps in V0.3
Comparison Pfau Zeh => VIC 20
This section should inform you about the "quality" of Pfau Zeh for Win32. It tells you which parts of a real VIC 20 are emulated from Pfau Zeh for Win32.
6502 :
- Legal opcodes
- Illegal opcodes
- Timings
- Interrupt, NMI
- should be 100 % !
VIA 1
- Ports A/B
- DDRs
- ACR
- PCR
- IRQ
- Timer 1/2 incl. latches
- Joystick
- Restore key
VIA 2
- Ports A/B
- DDRs
- PCR
- ACR
- IRQ
- Timer 1/2 incl. latches
- Keyboard
- Joystick
VIC
- All graphic modes
- 16 Colors
- Sound (3 melodic + 1 noise + volume)
- Screen origin registers
- TV raster beam
- Paddles
- Inverted mode
- etc.
Misc.
- memory expansions
- PAL/NTSC version of VIC 20
- VIC 20 Keyboard
- Joystick
- Paddles
- Reset button
VIA 1
VIA 2
VIC
Misc.
To do...
Here's the list of things that I plan to implement / enhance / change in Pfau Zeh for Win32 for the future :
6502
- speed up code
VIC
- Light pen
- a better graphic emulation, at the moment a whole line is drawn, a pixel-based or instruction based emulation would do better...
- correct NTSC emulation (first line)
VIA 1
- tape
- shift register emulation, but no program use it (except serial transfers)
- RS-232 (see above)
VIA 2
- tape
- shift register (see above)
- serial bus (disc drive, printer)
I/O
- tape
- disc
- printer
Misc.
- windowed mode (will be slower !)
- snapshots of the VIC 20 memory and registers on disc (S20 file format)
- fixing some bugs (a never-ending story...)
- a debugger window
- suggestions are always welcomed
Compatibility
Here're the programs I've tested with the current version of Pfau Zeh for Win32 and the results I get. If you've got corrections or additions, please mail them to me. Thank you !
These programs should work fine with Pfau Zeh for Win32 :
Name of tested program : | Comment : |
AE | |
Aggressor | |
Alien Blitz | |
Alien Side-Step | |
Amidar | use RAM at $a000 and PAL timing |
Andes Attack | |
Andromeda | |
Ape Escape | |
Apple Panic | |
Arachnoid | |
Arrow of Death | |
Artillery Duel | |
Astro Blitz | |
Astro Panic | |
Atlantis | needs NTSC timing |
Attack of the mutant camels | |
Avenger | |
Bandits | needs NTSC timing |
Battle Zone | |
Bewitched | ROM version needs SYS 40985 |
Black Hole | |
Buck Rogers | needs NTSC timing |
Bumper Bash | |
Car Race | |
Catch a Snatch | |
Caterpilla | |
Cave in | |
Centipede | |
Chariot Race | |
Choplifter | |
Chuck Norris Superkicks | |
Cloudburst | needs PAL timing |
Clowns | |
Commodore Artist | needs NTSC timing |
Computer War | |
Congo Bongo | |
Cosmic Cruncher | |
Cosmic Firebirds | |
Cosmic Jailbreak | |
Crawler | |
Creepy Corridors | |
Crossfire | |
Dancing Bear | |
Dark Dungeons | |
Deadly Duck | |
Defender | |
Dig Dug | |
Donkey Kong | |
Doolhof | |
ET | needs SYS 43762 from BASIC |
Face Maker | |
Fast Eddie | |
Final Orbit | needs NTSC timing |
Flightpath 737 | |
Football Manager | |
Forth Encounter | |
Fort Knox | |
Frogger | |
Galactic Abductors | |
Galaxian | |
Garden Wars | |
Ghost Manors | needs NTSC timing |
Gold Fever | |
Gorf | |
Grandmaster | |
Gridder | |
Gridrunner | |
Guardian | |
Hellgate | |
Hesmon | |
Heswriter | |
Home Babysitter | |
ICBM | |
In the Chips | |
Jawbreaker | |
Jawbreaker II | |
Jelly Monster | use the "fixed" version from ftp.funet.fi |
JetPac | |
Jungle Hunt | |
Jupiter Defender | |
Kids on Keys | |
K-Razy Antiks | |
Loderunner | |
Lunar Leeper | |
Mad Boogie | |
Mastertype | |
Matrix | |
Menagerie | |
Meteors | |
Mets | |
Miner 2049'er | |
Mole Attack | |
Money Wars | needs NTSC timing |
Monster Maze | |
Moon Patrol | |
Moons of Jupiter | |
Mosquito Infestation | needs PAL timing |
Mountain King | |
Ms. Pac Man | |
Munchman | |
Music Composer | |
Mutant Herd | |
Number Nabber Shape Grabber | |
Omega Race | |
Orbis | |
Outworld | |
Pac Man | |
Paratrooper | |
Perils of Willy | |
Personal Finance | |
Pharaohs Curse | |
Pinball | |
Pipes | |
Poker | |
Polaris | |
Pole Position | needs NTSC timing |
Predator | |
Princess and Frog | needs NTSC timing |
Programmers Aid | Start Pfau Zeh, choose 24 KB memory expansion, reset VIC, load cart, don't reset !, type SYS 28681 |
Protector | |
Q-Bert | |
Quackers | needs PAL timing |
Radar Rat Race | |
Rat Hotel | |
Renaissance | |
River Rescue | my first game on a VIC ! |
Road Race | |
Robin Hood | |
Robotron | |
Sargon II | |
Satellite Patrol | |
Satellites and Meteorites | |
Scorpion | |
Sea Wolve | |
Seeschlacht | |
Serpentine | |
Sir Lancelot | |
Skibberen | |
Skramble | seems to use illegal opcodes ! |
Sky Blazer | |
Snake Byte | |
Speed Math | |
Spiders of Mars | |
Spike's Peak | needs NTSC timing |
Star Battle | |
Star Patrol | |
Star Post | needs NTSC timing |
Star Trek | |
Sub Chase | |
Super Amok | |
Synthsong | |
Synthsound | |
Tank Atak | |
Terraguard | needs PAL timing |
Threshold | |
Thriller | needs PAL timing |
Titan | |
Tomarc the Barbarian | |
Tooth Invaders | needs PAL timing |
Topper | needs NTSC timing |
Tower of Evil | |
Trashman | |
Traxx | needs PAL timing |
Tron | |
Turmoil | needs NTSC timing |
Type Attack | |
VIC Blitz | |
VIC Boogie | |
VIC Chess | |
VIC Color Test | Load BASIC, reset VIC |
VIC Graph | |
VIC Super Lander | |
VIC Super Slot | |
Video Man | |
Video Vermin | |
Wacky Waiters | |
Wordcraft | needs >= 8 kb memory expansion |
World at War | |
Xeno II | needs PAL timing |
These programs have some problems with Pfau Zeh for Win32 :
Arcadia | needs PAL timing, game timer seems too fast |
Bongo | needs PAL timing, problems with keyboard emulation |
Demon Attack | needs PAL timing, minor graphic problems |
Dragonfire | needs PAL timing, minor graphic problems |
Krell | problems with keyboard emulation, use joystick instead |
Meteor Run | Seems to work correct, I don't know the original |
Robot Panic | seems to have some timing problems ??? |
Star Defence | needs PAL timing, start screen is invisible, press fire button to start |
These programs don't work with Pfau Zeh for Win32 :
Cannonball Blitz | program jumps into empty RAM, maybe a corrupted image file |
Plasma from VVV (PAL timing) | Pfau Zeh got serious problems with this but NTSC version seems to work |
Most Scott Adams adventures | All VIC-20 emulators seems to have problems with this games. I will try to solve this problems with the next version |
Frequently asked questions :
Question : | Answer : |
The screen position of a program isn't right. What is wrong ? | Perhaps you use the wrong video timing for this program. Please change this setting in the Hardware\Video menu. |
I can't run Pfau Zeh for Win32 and I get only an error message box. Why ? | Have a look at the PFAUZEH.LOG in the Pfau Zeh for Win32 directory. Have you got DirectX2 (or later for Win95) installed? And DirectX compatible drivers? I highly recommend to install DirectX 6.1 for Win9x and the SP4 for WinNT. DirectX3.0 (not 3.0a !) with Win95 can crash the emulator because it is bogus ! Send me the log file and I will answer the question. |
The sound output is very bad and it doesn't sound like a real VIC 20. What's the problem ? | Good question. First of all, have a look at the pfauzeh.log or at the the help/DirectSound Info dialog. There you can find a quality rating. This rating depends on the capabilities of your sound card and drivers. If the rating is "good" or better than the sound output should be okay. All other ratings are bad and the sound output lacks. Get better drivers or a better card. |
Program XXXX seems not to work correctly with Pfau Zeh for Win32. What can I do ? | Have a look at the compatibility list in this file for a comment to this game. Change the video timing. If this doesn't help, please send me the game for testing. |
Pfau Zeh for Win32 displays a message box where it says that an HLT instruction executed. What does that mean ? | The HLT instruction is an illegal instruction which crashes the 6502 CPU. Possible reasons : 1. You have loaded a cartridge file that is a part of 2-file cartridge game. Load the other file , too. 2. The file is corrupted. 3. This is a real bug in Pfau Zeh for Win32, send me your bug report with the PFAUZEH.LOG. |
The emulation seems very slow and/or the frame rate is bad. Why ? | The performance of Pfau Zeh for Win32 is highly dependable on the speed of your processor and the speed of your graphic card and Direct Draw display driver. Some display drivers (e.g. for old cards like S3 Trio 32 etc) don't support to write directly to the display memory and it will be emulated through the DirectDraw HEL and system memory. This is *very* slow. Please get the latest drivers for your graphic card or buy a better one. |
The frame rate seems to be jerky. What can I do? | Enable VSYNC for DirectDraw/Direct3D and close all other running application before you start Pfau Zeh for Win32. |
The joystick emulation is very jerky. What's the problem ? | You must calibrate the joystick in the Control Panel before you start Pfau Zeh for Win32. |
Why can I run Pfau Zeh for Win32 only in a fullscreen mode and not in a windowed mode ? | At the very beginning of Pfau Zeh for Win32 I developed it in a windowed mode with different window sizes. Unfortunately the stretching function of DirectDraw is very slow compared with a flip between two surfaces. A windowed version would be much slower and the fullscreen version looks more like a original VIC ! |
Where can I find DirectX? | Try this URL :
The latest version for Win9X is 7.0a. Win2k includes DirectX 7. |
Will there be ports of Pfau Zeh for Win32 for other OS ? | I don't know. Perhaps there will be. If you want to port it to other operating systems feel free to contact me ! BTW: The original version is for Linux and can be found at the Pfau Zeh homepage ! |
Where can I find games or tools ? | Download them from
: |
What the hell does Pfau Zeh means ? | Well, a good
question. At the very beginning it was a joke name for my
project. The German VIC 20 was called VC 20, I think the
reason for that name was the similarity to VW
(Volkswagen, a German car manufacturer), the VC 20 should
be the VolksComputer, a computer for everybody (like the
Volkswagen, a car for everybody). You pronounce the
"V" in German like "Pfau" and the
"C" like "Zeh". Pfau Zeh
simply means "VC" like the german name for the
VIC ! A word-by-word translation for Pfau Zeh is : Peacock toe ;-) |
Reporting bugs, problems, comments and mailing list:
If you got problems to run Pfau Zeh for Win32 or if you find any bugs in it, please contact me and send me a mail to my address :
Any kind of comments are welcome, too. If you find a program which doesn't work with Pfau Zeh for Win32 or got any glitches, please send it to me.
IMPORTANT: Please attach the PFAUZEH.LOG from the Pfau Zeh for Win32 directory and the DDCHECK3.LOG to every bug report or question. Thank you in advance !
There's also a mailing list where I announce new versions of Pfau Zeh for Win32. Please send me an email and I will put you on the list.
New releases and Pfau Zeh for Win32 home page:
You can find new releases on the Pfau Zeh for Win32 home page at :
http://www.classicgaming.com/pfauzeh
If you want to be notified if a new version has been released I can put you on the Pfau Zeh for Win32 Mailing list. For further information see above.
History :
Pfau Zeh is a project I started at the 1st. October 1996. It's the first emulator project I've made and the first program for X-Windows and Win32, too.
The Commodore VC 20 (the German version of the VIC) was the first home computer I've seen in my life. I've played "River Rescue" on the VIC of a good friend. That's one of the main reasons for me to develop this emulator. And I'm very happy to see that River Rescue runs on Pfau Zeh, it's a very nostalgic feeling, my first computer game ever...
In the past Pfau Zeh was called Pfau Zeh (ASP) but this is obsolete now...Pfau Zeh for Win32 is the first port of the Pfau Zeh for Linux project.
Well, here's the changes to Pfau Zeh for Win32 :
V0.26
V0.25
V0.2
V0.1
** : changed/updated/fixed in this release
++ : new in this release
-- : removed in this release
Thanks to...
I would like to thank for their help on this project :
Author of the VIC 20 emulator V20 for DOS for lots of help and for his great documentation.
For his very accurate VIA/VIC/6502 documentation, some suggestions to improve Pfau Zeh and for bug reporting.
BETA tester of Pfau Zeh for Win32 for very much bug reports. Visit his nice VIC 20 page at http://members.xoom.com/vic20
Author of Thriller for his permission to include Thriller in the Pfau Zeh package and for his beta testing of Pfau Zeh for Linux
Author of many emulators, in my case I must thank him for his DASM (6502 disassembler) program. It helps me debugging my emulator.
For his nice 6510 test suite. I've tested my 6502 emulation with it. Unfortunately he stopped the developing of his PC64 emulator...
I've taken the VIC 20 picture from her VIC 20 Page. URL : The World of JAZ
Have a lot of nostalgic feelings !
Windows 95/98, Windows NT, Windows 2000, DirectSound, DirectDraw and DirectX are trademarks and copyrighted of Microsoft Coorperation.
Pfau Zeh for Win32 V0.26 rev.1 Copyright 1996-2000 Arne Bockholdt pfauzeh@classicgaming.com