To install, simply unzip this file to quake2 dir make sure to use directories option. |
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Pr0ndisxs for Q2 "mmm Pr0n!" | |
Type Mod:
Multiplayer Team Game New Models:Yes, New Levels:Yes, Pronrena_1 and Pronrena_2 "Same Level different baskets" New Textures:Yes New Skins:Yup New Sounds: Yes New Dll:Uh huh Singleplayer:No, not recommended Multiplayer: Yes |
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Pr0ndisxs is multiplayer only! ver 1.0 | |
![]() November 29, 1998;December 4,1998 Document prepared by Michael 'moriarty' Whitlatch: moriarty@randomc.com
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Controls and Disx Phizix | |
Firstly, bind a key to burst. Burst is enabled by looking up and pressing the key. It can also be angled upwards but not horizontal or looking down. Burst will give you an increased jump and is best used for escaping a shot or slamming a servex scoring disc into the basket. <see scoring> The
red arrow in the icon field: When the disx is in your inventory it appears as:
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Scoring System | |
The servex is the team scoring disx. The disc
returner is usually placed in the center of the map. The servex glows blue
when it is brought into play and glow red when possession is lost and it drops to the
ground. While in inventory it appears as this icon: <team play> The command to join a team or enter into gameplay is join <color> color being red,blue,yellow or green. You can change the name of your team with the command team <newname>. The first person to join a team is the leader. If the leader should leave use the command, leader, to take control of the leader position. Once the name of the team has been renamed you must join as the new name of the team i.e., join <boner> You can change a team as long as you are not in possession of the servex. <server> The options such as burst and other burst time are
controlled by the server. Burst changes the game drastically. Altering the
time it takes to regenerate burst makes for a more challenging game. However too long my
detract from play. Up to you. These are the commands sv btime <burst time in seconds> Your Team score, including your personal goals, appears
in the top right hand corner of the screen Scores are made by hitting an opponent with the disx or
the servex. You will gain one personal point for terminating an opponent.
If a player is killed while in posession of the servex the servex drops to the ground until picked up. The servex will glow red when on the ground. The servex can be passed from one teamate to the other by shooting it at the teammate you wish to pass it to.
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Shielding | |
A shield can be picked up and it also respawns. The disc appears as this within the game:
Your shield meter appears as this icon: If you are without shielding |
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Pr0ndisxs is: | |
original concept: Michael Whitlatch design: Michael Whitlatch, Jason Phillips Code/Modeller/Sound Engineer: Jason Phillips Level Design/Textures/Skins Michael Whitlatch #Pr0ndisxs logo and other art Michael Whitlatch Original code and works copyrighted by the respective creators 1998 All other copyrights are held by ID software moriarty@randomc.com 8560148 tech support, bug reports, suggestions xarn@primenet.com 4166386 tech support,bug reports, suggestions "mmm pr0n!" |
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Updates: | |