The Lan
Party
Ten-Minute Quick-Setup
This
WILL only take about 10 mins to read and setup. If you can follow instructions,
you'll be up and running in 10 minutes GUARANTEED. If not, let me know...
you got a prize coming. |
Basic Info
The objective of Headhunters is very simple.
-
Kill other players
-
Grab their heads
-
Carry them noggins to the altar to score. (You
can't miss the altar... run around and you'll see it.)
-
More heads scored at once = bigger score.
Server Setup
This section ASSUMES several things. If these
assumptions don't really apply to you, then try to fill in the gap and
then check the rest of the instructions afterwards.
-
You already have a working network
-
You know how to make Quake2 work in that regard
-
HeadHunters is setup on the machines of anyone
that wants to play
-
You can tweak a batch file or Windows shortcut
if needed
-
I apologize if you have Linux and needed setup
help. This guide was written with Windoze in mind . . . altho if you're
bi-OS (= you may be able to translate.
Having said that, the rest of this will
get you up and running Quickly(tm) with HeadHunters for maximum frag-time.
Reading the ENTIRE hh250manual.htmlwill
tell you a lot more, and give up other settings and the like. . . BUT...
right now I know you just want to cap some heads, so here you go.
-
Make sure HeadHunters is installed. If not, check
out Setup
in the manual
-
Default config files for BOTH hhctf and
hhdm
are
in the pak file and are used by default. They are named hhserver.cfg
and
hhctfserver.cfg
You
can extract them if you'd like to make changes, or create your own to use.
-
In the quake2/HH dir, you will find 2 batch
files. . . one for starting Straight HH, the other for HHctf. Directory
structure is not really relevant, as it just goes straight to the parent
and runs q2 as a 'Listen Server' for other players to join.
-
At the console type set hostname "whatever
you wanna call it HeadHunters server" so people can tell your server
from all the others.
That's it. . . No really. . .
Client Setup
There's nothing extremely special that you need to jump on a HH / HHctf
server, but it helps to know the following info.
-
There is a grapple. bind <key> +hook to use it. Press whatever
key you choose and hold it down and the hook will fly. Release to release.
It is NOT offhand, and is NOT blindingly fast. It takes some skill and
some getting used to, but can be a decided advantage to anyone that knows
how to use it.
-
HeadHunters can be played on ANY map. I've never played it on the id 64
maps, but i'd LOVE to see a demo (= and would make it available on the
web site.
-
HHctf can be played on ANY ctf map, tho I'd recommend nothing larger than
the medium sized CTF map. The bigass LMCTF maps play REAL slow.
-
You might like to know that you can THROW heads... bind <key> +throw
In HHctf, it's handy for 3-4 people to pile ALL their heads on one guy
and then HE scores... makes for a huge single score.
Seriously. . . there really is nothing else.
Other Stuff
If you installed GameCam, and you have the inkling, make a couple of
demos and send em my way and I'll put the best of em up on the HH page.
GameCam spectator modes are the absolute best way to view ANY game
Ok now go frag.
J