Attention Map-Makers!
If your a map maker and you wish to make custom versions for your own maps, then follow these instructions:
- Copy tfc/maps/Entities/template.df.ref and rename it to <Mapname>.def.ref. This is your default reference file (i.e. with all the original map settings)
- Fill in all the relevant fields (delete the ones you don't use). Ensure you "quote" the values you enter. Place the map's readme (plus stating any changes) after the #TEXT# field, and add some comments for server admins to read after the #INFO# field.
- Now extract the entities from your map (they are at the bottom of the bsp). Use a hex editor or any other means to save it as a text file. It should be called <Mapname>.sz.tpt (If you wish to have another tpt file, i.e. for updates, just replace sz with anything you want)
- Ensure that the tpt file you just created matches the first line the the .ref file.
- Now search the tpt file and replace values that you wish to make customisable with the name of the variable you want to reference it by. i.e. for R_T1SCORE find the line "increaseteam1" "<value>" and replace <value> with R_T1SCORE.
- Once the tpt file has been sorted, you can now make any other variations. Copy the default reference file and use it for making the other game-types. i.e. Copy <Mapname>.df.ref to <Mapname>.lg.ref. Edit this 'lg' file to support more players.
- Once you have done all this, zip the tpt file together with all the reference files you have done. Send them to me (Superdude) and I'll ensure that they appear in the next set of updates.
If you are unsure about any of the above, contact me and I'll see what I can do.
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