Info

Title Mulchman's 2fort
Filename mulch_2fort.bsp
Author ][-Mulchman
e-mail mulchman11@hotmail.com
Website http://mulchman.org
Mapping Website http://mulchman.org/mmap/index.html
Description A classic 2fort style map, but, bases are NOT symmetrical
Special Thanks Beaver Ranger, Yeger, Clan ][nsurrection, ][-Dr_Feelgood, ][-Tanis, ][-Impaler, [cM]Spoonicus, [cM]Olive, [cM]Syxx, Deride[KiN], and anyone else who helped beta test that I haven't mentioned
Additional Info You can find me on the ][nsurrection House of Pain 2 server (hosted by Yeger): 198.82.121.133:27015; or in #clan_insurrection on the IRC server GamesNET

Play Information

Single Player No
Deathmatch No
Cooperative No
Team Fortress Classic Yes Baby YES!
Difficulty Settings No
New Sounds No
New Graphics No
New Music No
Demos Replaced No
Size Huge
Recommend # of players 20 ( 9 player starts for Red, 18 for Blue )

Construction

Base New level from scratch
Editor used Worldcraft v2.1 (the ultimate virus)
Known Bugs None. If you think something is wrong, I probably intended it to be that way.
Build Time All in all, probably about 2 months. I stopped for a while because I had switched to openGL, and parts of the level would just fade out. Then I found that I had reduced the maxdistance to 2000, so I upped it to 4096 and resumed working on the map.

Compile / Testing

Machine Pentium 3 550 Mhz, 512 MB RAM, Riva TNT2 Ultra (AGP)
Compile Time
qcsg 93.0 seconds
qbsp2 103.0 seconds
vis 1171.0 seconds
qrad -extra ? Unmatched Swap Transfers or some BS so no time is shown when it finishes qrad

Designer's Notes

This is my first COMPLETE TFC level. Basically I was sick of the ordinary symmetrical maps, although I dig all the Valve ones... So I made this map. It probably won't be used in leagues though due to the fact that it's not symmetrical... so I'm making another map that is symmetrical and should be done soon. Actually, I have two maps I'm working on now.

Installation

To play this level, extract the file "mulch_2fort.bsp" into your \half-life\tfc\maps directory and then start the game up, go to the console, and type in "map mulch_2fort". If you don't know how to do this, you really shouldn't be messing with custom made levels.

Copyright and Permissions

This level may be distributed via any medium (ie: Internet, BBS, CD-ROM, compilation disk) as long as it maintains the name mulch_2fort.bsp and is supplied in a zip file called mulch_2fort.zip that also contains this text document and no other files.

(c) Copyright 1999 ][-Mulchman