Root of the Source Tree |
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creature / monster |
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- Main Source for the creatures and monsters
used in the game. |
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creature name |
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- The code for that creature. |
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ai |
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- Creature / Bot Ai |
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weapons |
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- The weapons code for that creature. |
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common |
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- The global ( common ) headers / structures
used throughout the dll. |
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libs |
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- The additional game development libraries provided
in the development kit. |
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local |
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- The local game stuff. |
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player |
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- The code for the players view, actions, etc. |
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weapons |
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- The weapons code for the player. |
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