The Grapes Of Madness - v1.1
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The Story
From the early years of your life you had good reason to hate humans. As a little child, you were always the one to step upon, a butt for other
bastards. Your parents and teachers told you that you should respect humans, and never ever think about
hating or even killing them. You knew of people who killed some humans like those you suffered from in
a final rage, but to you, they were just crazy, insane. You, a well educated person (you thought that at least), wanted to remain normal -
even if you were just treated worse than an animal, inferior and an ideal target for evil jokes and everybody's aggressions. But mental sanity
was like a tyrant who lived on lies and crumbled once the truth came through. As you didn't hide from the truth any longer, you
started to hate humans just like those insane people you heard of. If you just could push the big red button and nuke that human shit
away. You were waiting for a good occasion to give those fucking humans the punishment they deserved. Then the war against the Strogg
began and you had to serve at the Army´s tactical center, where all data about human weapons and defenses was stored.
It really didn't take long for you to achieve your trait on humanity. Billions of people died in the following Strogg assault, the survivors were
deported to death camps for industrial processing. It seemed as if you would reach your great, final goal: the annihilation of mankind.
Now, this evening, you are sitting in your hideout, an old, abandoned factory on Stroggos, and watch the Strogg information channel.
They bring the message that a few dozen humans will be kept alive for scientific purposes. The research and vivisection on them will help using
them as a resource for medicine, meat and skin products in the future. That message is a shock for you! You have to stand up and
fight again: Humans must not survive - not even as Strogg cattle !
You stand up - and hear Strogg commands, working and combat sounds. They're here to take control over your hideout and to catch you. Quickly,
you take your blaster and go out to fight. You must find the research lab - it is supposed to be near the last death camp on Stroggos. More
information can be found at the Strogg Mountain Base. You hope to get there and make sure that the humans you always hated so much will be
terminated forever.
Good Luck ! ;-)
© 1998/99 by Skynet (B.Birke), Email: donut@prima.de
Game companies welcome !!! :-)
Features of the final pack:
- Four levels filled with tough action.
- Lots of new textures
- Phong shading to simulate curved surfaces
- A long quest with many different tasks to complete
- Cool effects like electrified water, BIG train crashes etc.
- Nice gory scenes (see pics)
- A truly insane storyline (read below, continues in game)
- Playable with old fashioned Pentium CPUs (>=166MHz recommended)
- Coop support
v1.1 enhancements: More gameplay fun in first level; added grenades, shotgun ammo, less/smaller enemies.
Editors used: Worldcraft, Wordpad, Quark, QPed 2, Wally
Compiling utils: gddqbsp, gddvis, Arghrad
All F1 and screen messages are thoughts of the guy you are playing made visible to the player. Different from normal Q2, there are no
instructions "from above" in The Grapes Of Madness.
Thanks to: Id Software, Geoffrey DeWan for the qbsp3, qvis3 mods, Tim Wright for Arghrad, all the makers of the other utilities,
Slayer and Rammstein for the music during the mapmaking and for inspirations from their lyrics,
´The Silence Of The Lambs´, ´The Crow´, earlier Id games and the Blood games.