Rcon command
|
Subadmin command
|
Description
|
minfo |
aminfo |
Show all the availble commands. The aminfo version also works for normal clients, but only admins get to see the admin info. |
  |
amlogin <password> |
Subadmins use this to login. |
mstatus [playerid] |
amstatus [playerid] |
Altered version of status. This version sends less info to get passed the bug in the regular status where not all lines are send to the console. If a playerid is given the selected player will get a fullscreen display of the status. This is primarily for binding admin commands:
bind m rcon mstatus <Your player name here> |
mkick <playerid> |
amkick <playerid> |
Same as kick but enhanced to also take a clientid or a partial player name. |
mslap <playerid> |
amslap <playerid> |
Slaps the selected player. Knocks player in a random direction and knocks him down for several seconds. |
mempower <playerid> |
amempower <playerid> |
Empowers the selected player. The selected player gets duel saber, force grip and force lightning.
The player also enters 'Jedi Master Mode' which allows him to do double damage. Empowered players
also can't be pushed/pulled. This mode is primarily for admins having to deal with misbehaving |
munempower <playerid> |
amunempower <playerid> |
Undo the effects of mempower. |
msilence <playerid> |
amsilence <playerid> |
Silence players so they can't talk. |
munsilence <playerid> |
amunsilence <playerid> |
Use on a silenced player to let him talk again. |
msleep <playerid> |
amsleep <playerid> |
If there's someone on the server behaving badly this can be used to put them 'to sleep'.
When asleep the player lies on the ground and can't move, jump, attack, etc. Player can still
talk however. This can work wonders on those players that keep coming back after you keep kicking them. |
mwake <playerid> |
amwake <playerid> |
Wake the player if he's asleep (undo the effects of msleep). |
mrename <playerid> <new name> |
amrename <playerid> <new name> |
Renames a player. If a player comes into the server with an offensive name this can be used to
rename the player to something more appropriate. Note that at this time the player can still rename
himself after this command. |
mshowmotd <playerid> |
amshowmotd <playerid> |
By default the motd is shown whenever a player enters the game. This can be used to remind someone
of the motd/rules by showing it to them again. |
mbunny <playerid> |
ambunny <playerid> |
Turns player into a 'bunny'. In this mode the players saber is removed and replaced by something
less deadly, the forcepowers are also removed. The player also starts jumping around randomly. |
munbunny <playerid> |
amunbunny <playerid> |
Undo the effects of mbunny. |
mexplode <playerid> |
amexplode <playerid> |
Blows of someones head. |
mpsay <playerid> |
ampsay <playerid> |
Send a message to a specific player. |
mtimescale <timescale> |
amtimescale <timescale> |
Sets the timescale for the whole server. 1.0 is normal speed 2.0 is twice as fast. 0.5 is half speed (This might cause some lag on slow connections). |
mkickban <playerid> |
amkickban <playerid> |
Ban and kick the player at the same time. No need to enter an ip. [NOTE1: this command doesn't ban ranges so if the player who gets banned has a dynamic ip he can probably get back by reconnecting to his ISP. However with this you can ban them faster then they can connect >:) ] [NOTE2: Be carefull with the keyword 'all' since typing 'kickban all' will also work and everyone connected will get banned!] [NOTE3: This function isn't 100% tested because I have limited testing abilities here for testing stuff like this.] |
Everyone [Get's shown when using a command with the all keyword] |
Broadcast [Get's broadcast to everyone but the target of a command] |
Target [Get's broadcast to the target of a command] |
g_mMessageUnEmpowerEveryone |
g_mMessageUnEmpowerBroadcast |
g_mMessageUnEmpowerTarget |
g_mMessageEmpowerEveryone |
g_mMessageEmpowerBroadcast |
g_mMessageEmpowerTarget |
g_mMessageUnSilenceEveryone |
g_mMessageUnSilenceBroadcast |
g_mMessageUnSilenceTarget |
g_mMessageSilenceEveryone |
g_mMessageSilenceBroadcast |
g_mMessageSilenceTarget |
g_mMessageWakeEveryone |
g_mMessageWakeBroadcast |
g_mMessageWakeTarget |
g_mMessageSleepEveryone |
g_mMessageSleepBroadcast |
g_mMessageSleepTarget |
g_mMessageSlapEveryone |
g_mMessageSlapBroadcast |
g_mMessageSlapTarget |
g_mMessageUnBunnyEveryone |
g_mMessageUnBunnyBroadcast |
g_mMessageUnBunnyTarget |
g_mMessageBunnyEveryone |
g_mMessageBunnyBroadcast |
g_mMessageBunnyTarget |
g_mMessageExplodeTarget |
g_mMessageExplodeBroadcast |
g_mMessageExplodeEveryone |
CVar |
Description |
g_mAdminPassword |
The password for the subadmins. |
g_mMOTDContents |
The contents of the message of the day. |
g_mMOTDShowTime |
The time to show the message of the day in miliseconds. So if you set this to 5000 the motd will get shown for 5 seconds (plus about 3 seconds of fading time). |
g_mBunnyJumpPowerXY |
Sidewards power of bunny jump. |
g_mBunnyJumpPowerZ |
Upwards power of bunny jump. |
g_mBunnyJumpChance |
Chance that someone who is a bunny will jump. |
g_mSlapKnockDownTime |
Time someone who is slapped will lay on the ground. |
g_mSlapPowerXY |
Sidewards power of slap. |
g_mSlapPowerZ |
Upwards power of slap. |
g_mEmpowerShake |
If this is set to 1 then there will be an 'earthquake' whenever someone uses the mempower command. |
g_mDoubleSabersForAll |
values
0: No double sabers except for empowered users.
1: Double sabers for all users.
2: Switch to single saber from off. Switch to double saber from single saber. Switch to off from double saber. |
g_mAllowKiss |
If set to one players are allowd to kiss eachoter with the amkiss command. |