=========================================================================== Advanced engine needed : GZDoom specifically Primary purpose : Single play =========================================================================== Title : Condemned (v1.01) Filename : cndmnd.wad Author : Hambourgeois Email Address : [redacted] Other Files By Author : yatbrl.wad, swamp.wad, t667eeh.wad Misc. Author Info : I'm just a poor trade unionist who likes to click around on the computer Description : You take the role of Lanius, a Sidhe elf who has been captured by D'Sparil's forces during their invasion of Parthoris. Fight your way to freedom and take revenge on the cabal of liches who oversee your region. This is a Heretic episode with a retro feel and environmental storytelling. It was designed explicitly for use with the Wayfarer's Tome gameplay mod. v1.01 update- (submitted 9/25/24): fixed a couple bugs found by UnknDoomer in his playthrough video of the set (exit door not reusable in E1M1, block player flags missing on the water facing walls in E1M4). Additional Credits to : Not Jabba and the rest of the Wayfarer's team, without whom this would almost certainly not exist. Egregor for playtesting and a lot of very good feedback on the forums. The PUSS community more generally for Quoth the Raven which definitely gave some final encouragement on this. UnknDoomer for bug hunting. =========================================================================== * What is included * New levels : 7 (+1 interlude level) Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : wtome_sa.pk3 (included) * Play Information * Game : Heretic Map # : E1M1-E1M8 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Maps: new from scratch. Gameplay: Based on Wayfarer's Tome. Build Time : A few months of on-and-off mapping, a year of not mapping, then a few more months of on-and- off mapping, then more delays. Idk most of this was done in 2022, with a final push in 2024. Editor(s) used : Doom Builder X, SLADE, GIMP, Sekaiju, Notepad++ May Not Run With : Anything that isn't GZDoom Tested With : GZDoom g4.8.2 * Copyright / Permissions * cndmnd.wad is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. wtome_sa.pk3 has been given the following permission statement from the authors: "Feel free to use anything from the mod -- just give proper credit." See full credits and attribution in the included file wtome_sa_info.txt * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: doomworld.com forums