=========================================================================== Advanced engine needed : ZDoom Primary purpose : Singleplayer/Coop =========================================================================== Title : The Iron Forge Filename : xa-iforg.wad Release date : 12/15/2018 Author : Xaser and Not Jabba Email Address : [redacted] Description : A medium-sized Heretic map that was originally intended for Realm of Parthoris. The layout/architecture by Xaser is a recreation of Iron Keep from Dark Souls 2; Not Jabba did the thing placement/combat later. This map includes a set of gameplay modifications from Not Jabba's upcoming episode, The Wayfarer, which are intended to improve balance and pacing and fix bugs. Most notably, several of the weapons are more powerful. See gameplay_changes.txt for a complete list of modifications. Additional Credits to : See Credits section at the end. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None =========================================================================== * Play Information * Game : Heretic Map # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes =========================================================================== * Construction * Base : New from scratch Build Time : At least two weeks Editor(s) used : Slade 3, Doom Builder X, I'unno what Xaser used Known Bugs : None May Not Run With : Anything other than ZDoom/GZDoom. Tested With : ZDoom 2.8.1, GZDoom 3.6.0. Any relatively recent version of the ports should be fine. =========================================================================== * Credits * Map: - Xaser (architecture, layout) - Not Jabba (thing placement, additional mapping) Textures: - Realm of Parthoris texture pack (originally from Hymn and Hexen, mostly) Gameplay modifications: - Balancing changes (weapons, items, monsters) by Not Jabba - Additional gameplay fixes and tweaks by RottKing - Weapon sprite brightmaps and smoother Hellstaff animation by Spadger - Staff animations by OSJC - Sound edits by Xaser Testing: - Fonze, SOSU, Jthom, rdwpa. There might be a couple other people who pointed out individual bugs; sorry if we missed anyone! =========================================================================== * Copyright / Permissions * Authors MAY NOT use the map as a base for modification or reuse. Authors MAY use any non-map resources as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. =========================================================================== * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors