=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : The Heretic's Test Filename : xs_htest.wad Release date : 2025-03-09 Author : XCVG Email Address : [redacted] Other Files By Author : A Christmas Nightmare (xs_xmas), Metro 2034 (xs_m2034) Misc. Author Info : Follow me on blog.xcvgsystems.com or @xcvg.bsky.social Description : The Heretic, Corvus, is tested once again when he investigates a, uh... let's call it a fortress, taken over by... the dark lord's minions, I think. This map is totally not called what it it's called because it's the first map I've made in years and the first map I've made for Heretic, I swear. A vanillish map for ZDoom, using a lot of the mapping features like 3D floors, slopes, and polyobjects, but no custom weapons or cutscenes this time. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : ZDoom definition lumps Other files required : None * Play Information * Game : Heretic Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes Misc. Remarks : Does not require jumping and crouching to complete, but is built assuming the player is able to, so it's not a cheat, and some secrets require it. Has player starts for up to eight players, but is not optimized coop or deathmatch in any way. The Spawn Farthest dmflag is recommended, as some death- match starts have clear sightlines to each other. * Construction * Base : New from scratch Editor(s) used : Ultimate Doom Builder, SLADE 3 May Not Run With : Anything that isn't a recent version of GZDoom Tested With : GZDoom 4.1.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: archive.xcvgsystems.net