This is a DooM "COMPET-N/doom/nmare" entry. Please forward it... N2M6-311.TXT N2M6-311.ZIP N2M6-311.LMP - NightMare! Recorded using DooM Version 1.9 (Ultimate Doom) Doom -PlayDemo with Version 1.9 Episode 2 - The Shores Of Hell Mission 6 - Halls Of The Damned Kills 63% (Items 36) Secrets 0% and Time 03:11 ----- Description: George Bell mailed me, that he has to complete this level for his D1I. So I tried it a little bit in Nightmare!, ... This was the text for E2M6-217. But now I've reached the exit. It's quite Steffen's way except that I close a door to avoid awakening the Baron and some pigs. You need some luck on the way back from the yellow key, you must hurry a lot there, or the hallway will be filled again and the monsters open some doors they should not open. It is quite hard not to have the pigs bite at you especially where there are more than two of them. Without a chaingun or bonus cell box this level can be rather hard. Author: Kai-Uwe Humpert E-mail: gazelle@cs.tu-berlin.de humpert@zib-berlin.de