=========================================================================== Advanced engine needed : Boom compatible Primary purpose : Single play =========================================================================== Title : Hasty Evil Filename : hasty.wad Release date : 2025-03-25 Author : Worm318 Email Address : [redacted] Other Files By Author : Infested Water Brother's Temple Mostly maps in community projects Misc. Author Info : Insists in not having time to finish personal projects, but maybe he should just stop investing so much time in F2P games. Description : A wad I worked for NaNoWadMo, the long month challenge, in 2019 and 2023. It's a quick pack of 7 maps, most quite short. It features an above average dose of everyone's favorite enemy: the arch-vile. Additional Credits to : Ryath for hosting NaNoWadMo. Jazz Mickle, Crista Forest, Mechadon and Sean Johnson for textures. Jimmy, Paul Corfiatis, Muddyfunster, AD_79 and Psyrus for music. See below for detailed credits. Degree23, LadyMistDragon, Maribo, FireWarden1000, Insaneprophet for their feedback. =========================================================================== * What is included * New levels : 7 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : UMAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP07 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 month + few years of procrastination + 7 months of polishing + some not measures time of procrastination Editor(s) used : GZDoom Builder Bugfix/Ultimate Doom Builder, SLADE3 Known Bugs : None detected. Tested With : GZDoom 4.1.3 and dsda-doom-0.24.3. SKY won't be visible on others SPs as it's defined in UMAPINFO. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Author Google Drive: https://drive.google.com/file/d/1uGKNIz_ndFDX4QWtAnn3X2bWW_aNWBIG/view?usp=drive_link =========================================================================== Texture packs used: Aquatex (aquatex3.wad) by Jazz Mickle Celtic Shrine (celticsh.wad) by Crista Forest Graphtallica #1 (graphtx1.wad) by Sean Johnson Graphtallica #2 (graphtx2.wad) by Sean Johnson Graphtallica #3 (graphtx3.wad) by Sean Johnson SKY from Mechadon box of skies Texture packs taken from https://www.doomworld.com/afterglow/textures/ =========================================================================== Music used: MAP01 "Octarine" by Jimmy MAP02 "Cold Subtleness" from TNT:Evilution (MAP14) MAP03 "Jellyfish" by Psyrus MAP04 "Watching you" by Jimmy MAP05 "Where No Light Dares Shine" by AD_79 MAP06 "Dance of the Trooper" by Paul Corfiatis MAP07 "Slough of Traps" by Jimmy Title "Barren" from Terranigma (MIDI by PhantomGears) Intermission "Entropy" by Muddyfunster