=========================================================================== Title : Immortalis Filename : immortalis.wad Advanced engine needed : any limit-removing source port should be compatible - GZDoom, VK Doom, Kex, Crispy, DSDA, Eternity, PRBoom+ have all been tested. Primary purpose : Single player Author : James Gadbury Email Address : [redacted] Misc. Author Info : www.jamesgadbury.com (my artwork) Description : A 'run n gun' 3 map medley for Doom II. : Simple, flowing gameplay with some backtracking & secret hunting. : Clean & 'classic' base & outdoor aesthetic, with some visual flourishes. : A basic 'sense of place' and atmosphere to stoke the imagination. : Realism and story? Nope! : All difficulty levels accounted for, to encourage replay. : Continuous play or pistol start. : Common source port compatibility. Additional Credits to : Lee Duffy, for the awesome music. See his work here: : https://www.facebook.com/LDVGM/ : https://www.youtube.com/@duffy123123 =========================================================================== * Information * Game : DOOM2 Map # : Map01 - Map03 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : Yes - title screen (background, title & credits) + all new map skies. New Music : Yes - created by Lee Duffy. See the immortalis.wad/wadinfo file for further info. Dehacked/BEX Patch : Yes Demos Replaced : None (menu demos disabled/not utilised) * Construction * Base : New levels from scratch Build Time : Some months Editor(s) used : Ultimate Doom Builder Known Bugs : tbc! May Not Run With : Vanilla ports such as Chocolate Doom. This WAD requires a limit-removing source port and doom2.wad only. * Copyright / Permissions * Authors may NOT use these maps as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. * Where to get this WAD * FTP sites: Websites: Other: