=========================================================================== Advanced engine needed : Boom-compatible engine Primary purpose : Single play =========================================================================== Title : 6 Hour Marathon Filename : syn6hm.zip Release date : 03/23/2025 Author : Synami Email Address : [redacted] Other Files By Author : Synami's Speedmaps 2 Misc. Author Info : uuaaaa Description : 6 Hour Marathon is a 32-map, Boom-compatible megawad where all of the maps were made within 6 hours. Very slaughtery, so bump down to skill 1 (half damage) or cheat to your heart's content if you're having trouble! Additional Credits to : chira - fixing the switches lump and pointing out like two missing textures in map09 <3 textures from pyddtex, compiled by JustAthel and made by 3many people :-) all the music snagged from various wads - thanks to mappers with good taste, and more importantly, all of the peak musicians (especially jimmy + msx, but further credits are in the credits lump !!) stephyesterday for rosy256, i don't think i'll ever get sick of it :^) Cacodemon187 for the stbar and numbers, they look wonderful dashie for the icgyagirl =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 Day Editor(s) used : Ultimate Doom Builder, SLADE 3, Photoshop CS6 Known Bugs : None May Not Run With : Vanilla ports Tested With : dsda-doom 0.28.3 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors