Mount Laggy CTF by Goyf Quake 2 CTF 1.50 compatible map ------------------------------- Unzip to quake2\baseq2\maps directory New Textures: None Biuld Time December 15, 1998 to Febuary 10,1998 Mount Laggy is a CTF map designed for large vertical movement. Two opposing peaks house the red and the blue base. The layout rewards the skilled use of the grapple and team co-operation. I tried to put in a couple of innovative ideas, i.e. the weapons train, the split level door/ramp, etc. The r_speeds are a bit high while outdoors, but this was expected given the large outdoor areas. Hopefully they will not cause to many problems. -------------------------------- Credits- id software - Textures and Quake2 Zoid - CTF 1.50 QERadiant - Level editor used exclusively for the design of Mount Laggy Robert Duffy - Developer of QERadiant Rust - www.gamedesign.com -excellent tutorials and general inspiration Ravages of - www.planetquake.com/ravage/ - QERadiant Website Radiant Q2 Prefab - www.planetquake.com/qpp/qpp2/ - nice prefabs Park (mine is under simple Lightpost, it was originally designed for this map but was cut out.) Prefabs used - q2compsw by EutecTic q2breaker (modified) by EutecTic q2flsw by EutecTic >> And Special Thanks to my lovely, if not patient, wife, Angela. Comments and questions welcome !! woodsy1@direct.ca Enjoy!! Goyf Greg Woods