Nov. 16 1997 wcath.bsp ================================================================ Title : the wrong cathedral Author : Edouard de Castro Email Address : Edouard.Decastro@Biochem.unige.ch Description : Deathmatch only level; Cathedral architecture (small but fairly complex) with large "open areas", best for 2-6 players ================================================================ * Play Information Single Player : yes (no monsters) Cooperative : Yes (no monsters) Deathmatch : YES Difficulty Settings : No * Construction * Base : New level from scratch. Editor used : Worldcraft 1.5b (+ Mipdip 1.5/Photoshop 4.0 + wQBSP 1.65 + ArghLite 2.0 + netvis (at level 4)) Build Time : a coupla days... * Notes * run fine on GLquake, on normal/win Quake: (because of large "open areas"... could be slow on slow system e.g. P5-90!) set: r_maxedges 4000 r_maxsurfs 2000 could be placed in config.cfg or typed at the console ================================================================ * Running "the wrong cathedral"* place wcath.bsp in quake\id1\maps\ from your quake directory type: quake +map wcath or start quake and at the console (~ key) type in map wcath ================================================================ Copyright and Permissions This level may be distributed via any medium (ie: Internet, BBS, CD-ROM, compilation disk) as long as it maintains the name WCATH.BSP and is supplied in a zip file called WCATH.ZIP that also contains this text document. If the level is to be included on a CD-ROM or other profit- making medium, including but not limited to "Public Domain" collections or archives, the publisher / manufacturer must eMail me. I reserve the right to refuse permission for this level to be distributed via any CD-ROM or other profit-making medium. ©1997 Edouard de Castro