Sunday, April 26, 1998 (5:45 am) ================================================================ Title : It Became a Weapon Filename : Weapon.bsp Author : Stephen "Screeling" Emslie Email Address : Emslie@law.co.za Homepage : None Description : A small sized and very fast paced map. It was inspired by American McGee's DM4. But it is still completely origional. Perfect for two or three players but will get a little crowded after that. This is the first level I've released for the internet but not the first I've made. There will be more comming soon. Additional Credits to : * ID software. * American MacGee. Rage rage against the dying of the light! * James. I can never be as stubborn or strong willed as you. * Jon, William, Shan, Richard for testing and the name. Clare, Lindsey, Hannah, Colette for existing. David. * Ben Morris for Worldcraft. * The Springbok Nude Girls for the name. ================================================================ * Play Information * Single Player : No. Cooperative : No. Deathmatch : 2-3 Players Powerups : Quad Damage Mega Health * Construction * Base : New level from scratch Editor(s) used : WorldCraft v1.5b Other Prog(s) used : None. Known Bugs : None, but please tell me if you find any. Build Time : 2 weeks on and off. Texture Wad(s) used : The sky I took off the Dapak levels Compile machine : Pentium 200 MMX, 32 MB RAM Light (-extra) Time : 28 sec VIS (-level 4) Time : 11 sec portalleafs : 199 numportals : 390 Entities : 107 * Other Info * a) The button to open the Quad Damage room is on the top floor. b) The floor opens by itself. Don't bother looking for a switch. c) Please E-Mail me to tell me what you think. I want some feedback! good or bad. I need to know what you think. Emslie@law.co.za * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels without permission. You are NOT authorized to put this BSP on any CD or distribute it in any way without permission. You may distribute screen shots of this level in any form other than electronically.