(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=)(=) 7/30/2002 - DOH! Had a GL texture cache/mismatch Fixed it and released with new file name. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Title : Revenge of the Blue Moon Filename v2 : bluemoon.zip bluemoon.bsp bluemoon.txt v1 : q1tm_jimbo.zip q1tm_jimbo.bsp q1tm_jimbo.txt Author : Jimbo Email Address : jimbos_mappage@yahoo.com Website : http://jmap.cjb.net Description : Q1 Turtle map made in 1 week. Small/Medium sized Q1DM Decorated with IKblue Textures. Additional Credits to : Tyrann for Tyrlite and Rvis+ Riot for Qonverge Iikka "Fingers" Keranen FrikaC (for the Frikbots) Valve for the HAMMER editor Armin Rigo (for Quark) Id Software (For Commander Keen :) Zoid (For QW) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Play Information * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Level Name : Revenge of the Blue Moon Single Player : nope. Cooperative 1-32 Player : No. Deathmatch : Yes. (2-4 players comfortably) Difficulty Settings : No. New Textures : Yes. (Most from ikblue.wad) .map Included : No. Software needed to play : Quake 1. .-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'- * Construction * .-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'- Base : From Scratch. Build Time : 1 week Compile Times & stats :System Used : Athlon 1000mhz, 512MB RAM Dubsp : 30 seconds.(approx.) tyrlite (-extra) : 68 seconds.(approx.) RVis+ (-level 4) : 43 Minutes.(approx.) Brushes : 1155 entities : not sure. Texture WAD used: Most from Ikblue.wad Editor(s) used : Valve Hammer, Quark \_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~ * Copyight / Permissions * \_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~ Authors may NOT use this level as a base to build additional levels. You are not allowed to commercially exploit this Map (i.e. put it on a CD or any other electronic format that is sold for money), without my explicit permission. You MAY distribute this BSP through any electronic network, provided you include this file and leave the archive intact.