================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Bovine Intervention FILENAME : bovine.bsp AUTHOR : Michael "laerth" Daugherty DATE : 04.21.2001 GAME : Quake TYPE : DeathMatch EMAIL ADDRESS : laerth@planetquake.com HOMEPAGE URL : http://www.planetquake.com/cc/ -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- In 1999, I worked on this map for awhile and eventually put it aside because I realized that my design techniques were pretty fucking flawed (i.e. still used carving and hollow). I then learned more efficient techniques and finished Timeless. Since then I've worked on some Q3 maps, worked at EA for a few months, and started a FAKK2 single player level. Thanks to some hardware fuck ups on my main 950mhz machine, I hopped back on my old computer and rediscovered this map. The map was 80% complete, so I touched it up over a week's time, tested it w/ some friends, and realized that it's pretty fun. So why not release it? -------------------------------------------------------------------------------- SINGLE PLAYER : 1 Player Start Point(s) CO-OPERATIVE : 0 Player Start Point(s) DEATHMATCH : 6 Player Respawn Point(s) SUGGESTED PLAYER LOAD : 2 to 5 DIFFICULTY SETTINGS : N/A CUSTOM TEXTURES : A few textures from Timeless A few light textures from Headshot's maps (http://headshot.terrafusion.com/) Stair lining from Bal (guessing). (http://www.planetquake.com/bal/) More stair lining from Gen (http://www.planetquake.com/gen/) Floor from who know's where. Few from Quake2, Unreal... (I apologize if I've missed any) NEW SOUNDS : No CD TRACK # : 3 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : Built from scratch PREFABS USED : None EDITOR(S) USED : Worldcraft 1.6 Beta Registered OTHER UTILITIES USED : Wally, TreeQBSP, RVIS, and arghlite. CONSTRUCTION TIME : 7 days construction, 8 days tweaking/testing BRUSH COUNT : 1000something ENTITY COUNT : 300something KNOWN BUGS : I've probably missed some clip-bugs (q1's notorious tendency to fuck up angled walls). COMPILE MACHINE : PII 450 w/ 128MB RAM BSP TIME : 27 seconds VIS TIME : 310 seconds LIGHT TIME : 184 seconds -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- See my 20+ other releases at http://www.planetquake.com/cc/ -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * -------------------------------------------------------------------------------- If you're a habitual strafe-jumper (like me), this map is going to be a pain in the ass. The constant changes in elevation via stairs make strafe jumping a little bit more difficult, and you may find yourself repeatedly getting stopped by the lips of steps. Also, the layout is pretty tight and is complicated with 3 teleporters and 3 elevators, so the learning curve might be a bit higher than other maps. do you have any last comments on my map before i package it up for release? just quote me in the readme saying "I predict that this map will revitalize the entire Q1 community." lol that's going in there haha liar haha i just said that outloud with enunciation like a politician would use lol with me driving every point home and then wild applause at the end maybe i should quote that, too hehe don't worry, nobody reads these things anyway -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- id Software : For Q1, Q2 and Q3(test) redmund : Testing schmorky : Testing deek : Testing speedmole : Testing ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't cooperate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my permission.