4th October 2001 - Version 1.0 final============================ ================================================================ Title : Chemical Reaction Dm2 : Mechanical Tears Filename : crdm2.bsp Game : Quake Author : DaZ Email Address : dazerz@planetquake.com Authors Website : Http://www.planetquake.com/dazdranz Description : Using Custom Quake3 textures by Rorshach this map has an original look and plays well as a 2 - 8 player FFA game. I am really pleased with the looks... Additional Credits to : The BETA TESTERS - Bal, CardO, Drannerz and NotoriusRay. Rorshach for the wonderful ClockWork Droid textures. Peej for "Qmap". Paul for "MPQ". Killer for "Pipeline". #Terrafusion for help, advice and great laughs. Jay for his amazing "Qmap.org custom map server" ( qw.peej.co.uk ). Finally no ID maps! YES!!!!!!! Authors statement : get drunk and prosper :) Other maps by Author : Single Player - Dazsp1. Dazsp2. Dazsp3 Deathmatch - Dazdm12. Dazdm12se. Dazdm13. Crdm1. Cut Throat - Dazct1. ================================================================ Also check out Drannerz maps on our site. And read up to date reviews on the laest Quake 1 maps and mods at The DaZ Dranz level cave! HTTP://WWW.PLANETQUAKE.COM/DAZDRANZ ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : yes, 2 - 8 players Difficulty Settings : No New Sounds : No New Graphics : Custom textures, Clockwork Droid by Rorshach. (optional hi-res TGA textures if you are using TomazQuake) New Music : No Demos Replaced : None * Construction * Base : New level from scratch Known Bugs : None Build Time : ???? hours * Other Info / Custom engine notes * ------------------------------------------------------------------------------------------------ To run the map extract it into your quake/id1/maps folder (if it is not there already then create that structure) and then run quake. Bring down the console (the ` key) and type map XXXXX where XXXX is the .bsp name of the map you want to play (in this case crdm2). Enjoy! ------------------------------------------------------------------------------------------------ if you downloaded the hi-res TGA textures for use with this map then simply put them in the quake\id1\textures folder (create it if you haven't already...) The Hi-Res textures **only** work in TomazQuake 1.45 or above I believe... ------------------------------------------------------------------------------------------------ Also for use in TomazQuake is a .lit file which contains colored light information on the map. To use colored light (supported in most new custom engines) just extract crdm2.lit from the zip file to your Quake/id1/maps folder. ------------------------------------------------------------------------------------------------ if you have a 3D card but have no idea where or what these new custom engines are, then check out these links below : * http://tomaz.quakesrc.org/ (TomazQuake - recommended) * http://mhquake.quakesrc.org/ ( MHquake - also good) ------------------------------------------------------------------------------------------------ * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. If you take no notice of this statement, then you have taken no notice of this statement. But please Take notice of it because it is important.