============================================================================= 26/6/99. HCDM3 - Hypochondrium. ============================================================================= Map & author info. Author: :Eddy 'Hot Cakes' Dawson. Email: :Cakes@theoven.freeserve.co.uk URL: :http://www.theoven.freeserve.co.uk Game: :Quake registered Map title: :Hypochondrium Filename: :HCDM3.bsp Player load: :2-10(?). I recommend playing the map a little in FFA :before attempting 1-o-1. For best results, I'd say at :least 4 people are needed. Team games would work. Weapons: :All except NG and SSG. 2 RLs though =) Powerups: :Quad & Megahealth. Additional: :Inspired by maps such as Aerowalk, Hyperalgesie, and :Bio-hazard. I tried to make it really :vertical and fast paced, but with a little bit of thinking :required to get the most out if it... Other maps by me: :HCDM1 - Bassai Dai.............................Q1 DM :Q2HCDM1 - What did you say about my Ma?........Q2 DM :HCDM2 - Primroast..............................Q1 DM Build Info. Editor used: :Qoole v2.5 Additional : :Adquedit, wad2tool, Paintshop Pro. utils: Construction: time: :About 2-3 weeks for the structure + another 2 for tweaks. Compile info: :QBSP256c.exe.............3mins :Arghlite.exe -extra......3mins :RVIS.exe.................2 mins :compiled on a K6-2 300, 32mb. New graphics: :Yup, all textures including "hc" in their name are made or :modified by me. :head_mt7 by Headshot (which I also modified). :iktkfl01 by Iikka (also modified a little). Credits. Thanks to Alex "Overlord" Gregory for testing this level (and all my others) with me. Cheers to John for his advice on the finer points of the level and letting me probe the darkest recesses of his brain for his onions.... I mean opinions =) Mr. Fribbles, for his thoughts about textures and other details. Thanks to Headshot & Iikka for their textures. Thanks to all the people on the Qboard who gave their thoughts on the beta =) Anyone else that I've forgotten. Now go play, Eddy.