================================================================ Title : Unnamed (remix of yellow snow) Filename : kz1on1ar.bsp, kz1on1ar.lit, kz1on1ar.way Author : KrimZon Email Address : laurie2701@yahoo.com Description : Single atrium 1on1 map with 3 levels, using the 64-32 separation as in dm4. This map however contains no lava. Includes coloured lit file and waypoints. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes, 1on1 intended Difficulty Settings : No New Sounds : No New Graphics : No New Music : No CD Track : 0 Demos Replaced : None * Construction * Base : New map from scratch Editor(s) used : Worldcraft 1.6 Known Bugs : None Build Time : between 10 and 40 minutes. I went away and when i got back it was done. Texture Wad used : Some q2 textures i grabbed from some 3rd party TF maps Compile machine : AMD K6-2 500 with 96 megs RAM QBSP Time : 5.270 seconds Light -extra time : 12.0 seconds (times 2 - lit file) VIS (-level 4) Time : dunno Brushes : 254 Entities : 55 Models : dunno * Other Info * The map is a rebuild of kz1on1a - "yellow snow". After a while of playtesting the original I found that the atrium was a bit open, so i basically built another map based on the same layout but with a few changes including a smaller atrium. I then playtested loads with Frikbot-X and finally settled for the current weapon and start-point placement. I can imagine a huge battle for control of different items between players of similar skill, but a very good player may be able to leave the other with no items to pick up, which would be no fun at all. * Copyright / Permissions * Architecture (c) 2001 David Laurie. Permission granted only to distribute original zip file, and only if no charge is made for distribution and/or content.