7/29/2001 ======================== Title : Lacrima Christi Filename : lacrima.bsp Author : Gilt Email Address : bandergilt@hotmail.com sobe.ath.cx/~gilt Description : When I started I wanted to create something set in a cathedral type setting that was just really raw and dirty. I think I came pretty close. * Credits * zzJohnzz, Aardappel and Fat controller for testing the map. id Software, Ben Morris for Worldcraft, Tyrann for tyrlite. Ken Alverson for wqbsp, Antony Suter for rvis+. ======================== * Play Information * Single Player : No Cooperative : No Deathmatch : Yes Player load : 2 - 6 I guess. I like 3 best, but then again I always like playing with 3. Difficulty Settings : No New Sounds : No New Textures : Unreal mainly, some original quake, a few hexen, the sky is stecki's I think, and the orange ceiling is by john fitzgibbons and a few misc that I can't find out where they came from... I changed a few too. Oh, and I changed the names to them because I had this neat idea... don't know if I'll do it though... anyway, if you want to use them it's best to not rip them from my map and look for them somewhere else. * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.6a, rvis+, tyrlite, wqbsp Known Bugs : none Build Time : a decent amount. Not too long, but not too fast either. Qbsp :50 seconds Light :30 seconds VIS :200 seconds *Other Works* haunt.bsp rm.bsp spd.bsp * Copyright / Permissions * Please distribute this level in pretty much any way you see fit as long as you include this text file, and zip untouched and give me credit. If you wish to do something funky with it, such as putting it in a pak or converting it, e-mail me first.