=============================================================== Title : PBRDM2: Dies Irae Author : Ray "NotoriousR.A.Y." O'Neill Date of Release : May 2000 File Name : pbrdm2.bsp E-Mail : rjoneill@chesapeake.net Web Site : http://www.chesapeake.net/~rjoneill Description : A medium-sized 1on1 to small ffa map for q1 : Layout its 2 and a half atriums connected by various passages and airlifts Credits : The folks of #terrafusion for misc support and uh...technical help : BobbyW and ZzJohnzZ for beta-testing and ideas, etc Texture Credits : some from Headshot, some edited from id & zerstorer, some custom, some from : Stecki, and quite a few from GeN. If you really want the .wad file ask me and : we can set something up. ================================================================ * Play Information * Game : Quake/QW Deathmatch : 1on1, 3-4 ffa * Construction * Base : from scratch Build Time : five months or so Compile Machine : p3 550, 128mb pc133 ram, tnt2ultra vid, 13.5gb deskstar udma, etc.. Compile Time : 16secs for qbsp, 45 for tyrlite -extra, and 15 for rvis -level 4 Editor Used : Worldcraft Other Utils : Tyrlite - http://www.planetquake.com/tyrann : Paint Shop Pro 4, Mipdip, Adquedit, etc.. ================================================================== * Copyright / Permissions * pbrdm2: Dies Irae, (c) 1999/2000 Point Blank Productions, Ray O'Neill. By accessing this archive you agree not to rip off anything found within this zip archive or otherwise tamper with anything, unless you have my outward permission. Thus, the .zip archive may be distributed if, and only if, it remains un-changed, in .zip format, with both this file and the .bsp file within it. So there.