Title : tax 2000 Filename : tax2000.bsp Game : Quake One Author's : Jeff Kendall - Aka: rocketman Email Address : jeff@africamail.com URL : www.planetquake.com/rocketland/ server : rocketland.dyndns.org:18000 Description : This map reminds one of an annual ritual we all get tired of. Why not get a few frags while filling out all those forms? Players : 2-6 Compatibility : Tested in winquake, quakeworld DM and rocketland. Items : RL - 1, GL - 2, SSG - 2, SNG - 1, LG - 1 RA - 1, YA - 1 Secrets : sniping area behind fake wall Powerups : Quad - 1 Other : respawns - 7 Polygons / Lag VGA : 330s, 420 max Polygons / Lag 3D : 300s - 400s Filesize : 470k Additional Credits to : The Texture Studio, Id software, Worldcraft 1.6 Beta testers including haqsau, By-Tor, Kenny Terrible Tim, Goat666, Kozmo. * Play Information * Single Player : To look around. Deathmatch 2-16 Player : Yup Difficulty Settings : No Bot Friendly : Yes * * except they cant figure out the forcefield around the quad New Sounds : No New Graphics : Yes Mod : rocketland / regular deathmatch * Construction * Base : From Scratch Editor(s) used : WorldCraft 1.6 Known Bugs : none Notes : none Revisions : initial release Vis -level 4 : 49 sec Tyrlite -extra : 18 sec Build Time : more time than I should spend on this sort of stuff with a job and family. Processor/Ram : Pentium III 466/256M Copyright Notice : Feel free to run this map on your server or distribute electronically but not for profit. You may not use my textures except by request. You may not "hack" the bsp file to remove or add items. If you find a bug, email me and I will fix it. If you run a server-mod that substitutes items or add runes, that is fine as long as you don't change the map file in any way.