================================================================ Title : XP Hogtooth Author : Randall (blindtypist) Date : June, 2001 Filename : xphogtooth.zip File contents : xphogtooth.bsp : xphogtooth.txt Email Address : blindtypist@yahoo.com Home Page : Description : Quake Deathmatch ================================================================ Play Information Single Player : nope Deathmatch : Yes Recommended No. Bots : 1-3 Comments : This map uses a unique loadout system for weapons, ammo and armor. Each player is equipped with a different loadout when they "telespawn" (grenade launcher, nailgun, supernailgun, thunderbolt). There aren't any weapons and ammo laying around the map, so players must scavange those items from dead opponents. There isn't any health or armor to pick up, so even minimal damage adds up quickly. Don't waste ammo, unless you like using the axe. ================================================================= Installation instructions Ensure you have the REGISTERED version of Quake on your device. Modified files and custom maps will NOT run without the registered version of Quake. Put "xphogtooth.bsp" in your "\quake\id1\maps\" folder (create the directory structure if necessary). ================================================================= Construction Editor : Worldcraft 1.6 Graphics apps : Wally 1.53 and Paintshop Pro 6.0 New Sounds : No New Textures : 99% Build Time : a couple days Special thanks : Dan East for porting Quake to PPC =================================================================== Boring History and More Ramblings I've always liked a simple arena-style map. This one is a real departure from my previous maps (DM Museum, Kustok, XP Loadzone), since it isn't comprised of real world textures. =================================================================== randall blindtypist@yahoo.com *hosted at pocketmatrix.com