**** This map designed for TeamFortress v1.3 **** 14-11-96 ================================================================ Title : Frag4Flag Filename : F4F.zip Author : Justin KImber Email Address : Jkimber@highview.vic.edu.au Description : This map is made for Team Fortress version 1.3 and can't be used for normal play. Additional Credits to : Well ID of course. The Guys that created Team Fortress Check out the Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred Known Bugs : None Build Time : 24 Hours not including planing. Texture Wad used : Base / Medieval / Metal / Start / Wizard Compile machine : P133 32Mb QBSP Time : 7 Seconds Light Time : 27 Seconds with -extra VIS (-level 4) Time : 6.2 Minutes Brushes : 64 Entities : 37 Models : 0 * Other Info * This is a capture-the-flag map designed for two teams. Each goal is to capture the flag from the enemy base, and return it to your own. * Copyright / Permissions * Authors MAY / MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.