Name: Lava Giant - Harb!ngeR Edition Author: The Harb!ngeR of Fish Email : harb@planetquake.com Date : Feb 25th 2000 WebSite : www.planetquake.com/elf ICQ : 30578982 .Bsp name: LAVAG.BSP Spec: THIS MAP IS A CTF MAP FOR THE MOD 'TEAMFORTRESS' Two bases seperated by an open area bisected by cliffs. Level info: A mate of mine described a map he'd played in the game Unreal Tournament, and asked me to make something similar for Quake TF. I have no idea if the map looks the same since I never got more than a cursory glance at the UT version, but I'm assured it's recognizable. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Thanks to: Nobody Screams of frustration and torment for: Everybody Final comments: Be brief, be fast, be deadly. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Build Machine: PII 266 w 32 mb RAM Compile machine: PII 266 w 32 mb RAM (QBSP) time: 2 Mins? (ARGHLITE -extra) time: 5 Mins? (RVISPLUS) time: 10 Mins? VIS compresion level - ? Leaks: None of course :) All figures are approximate since I wasn't Models: ? there when it compiled :P Entities: ? Textures: 20ish? Texture sources : Quakes 1 & 3 2MachSE (Rock texture) IKbase Type of patch: New Level. Build time: 1 DAY Editors used: BSP, MS-DOS EDIT. New levels: 1 Single player: X CO-OP: X Deathmatch : X Teamplay DM: X Team Fortress: YES New .mdl files: NO (Not unless you count the TF ones :P) New Sounds: YES (put them in /fortress/sound/harbmaps) New music: NO New skins: NO ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Bugs: None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Long live Quake! (Forever & Ever Amen!) Down with poor quality clone games! Down with my enemies! Please? ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Leagal stuff: Not much, I'm not fussy, but there are requirements below: This file is to be included with the level if it is posted anywhere. The contents of this file are not to be changed or modified in any way. This map and file are Copyright (c) Benjamin Skinner 1999. This map may be used as part of a patch or for part of a campaign, all I ask is that this file is included and the title is unchanged. Try and get in touch with me if you want to do this, and I'll see about sending you the .map file, I'd just like to know where my stuff has gone, that's all. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Coming soon........ * Q3F_HUNTED perhaps? * Okay, okay... Enough adverts already..... ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ All about me. I'm the Harb!ngeR, basically a half decent grade player with a set of feindish ideas for levels. I'm basically the project leader on what has now become the ELF team, a bunch of guys who make free stuff for Quake and post it on the net. I often 'loan out' my mapping skills to other teams, recent work includes maps for: Street Fighter 2 Quake (1 map) Swarm mod for Half Life (2 maps) StarWars, Duel of the Fates, for Quake (1 map +others requested) If 'ya like my work, get in touch, I'd love to hear from people, especially if they want to give me lots of cash! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º I am the Harb!ngeR. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Nothing like GoldFinger. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ