11/20/97 T3FWZONE.TXT [new Quake TF level] ================================================================ TITLE: "Parking Garage -- WarZone" =============================================================== Filename(s) : t3fwzone.zip containing... - t3fwzone.bsp [1.4 MB] - t3fwzone.txt Description : Tiny Team TF level Author : General (Kruruk) Xxaxx - kruruk@fairgame.org Web Page: : http://www.fairgame.org/lol : or http://www.fairgame.org/kru Email : kruruk@fairgame.org Thanks To: * Ben Morris for Worldcraft * Al Bahr Enterprises for EntEd * The TeamFortress Gang for making a great mod * Id Software, for quake * Norman[LoL] for his help * Several newsgroup and email gurus for the helpful answers * Gorebag and the Grunts for the great music I listen to while I program. ================================================================ * Play information * TF Level Sounds :none Graphics :a flourescent light, several carpets, bookcase, buildings, etc. Music :none Base :from scratch Tools used :Worldcraft 1.6 Build Time :10hrs on my P100, 3hrs on Norman's P266 Known Bugs/nonbugs : None at the moment. Distribution :This level may be electronically distributed only if this txt file is included. Also this file is to be distributed at no charge. If you paid for this level you were ripped off. Map file :If you have a project that may benefit from this map, let me know. Maybe something can be worked out. Otherwise please refrain from theft -- it's unpleasant to deal with. ================================================================ Description & Comments :The overall look and feel of the level is a three-level parking garage -- sans cars and a small maze of city streets. The key for each gang is stored under the ramp on the second level. The key return is the guard room on the lower level. The sniper areas may be "owned" by either team. The resupply will work for either team. -- General Xxaxx ================================================================ Running this level : This map is designed to be used in conjuction with the standard quake/tf qwprogs.dat file. You only need put the uncompresed bsp file into a \quake\tf\maps directory. Use your favorite pkunzip or winzip to uncompress this file. Put bsp file into \quake\tf\maps ================================================================