1/2/97 ================================================================ Title : The Pyromid Author : D. North Email Address : Meden@cybertron.com Description : Single player and deathmatch (yea me!) ================================================================ * Play Information Single Player : Yes Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor(s) used : Thred v0.9b Known Bugs : Sometimes in deathmatch you start where you died. Build Time : More time than my girlfriend liked ;) Brushes : somewhere around 865 Compilation Time : almost an hour on a P150 w/24 mB RAM Brushes : 852 * Notes * *Special Thanks To* Jim Lowell, who took the time to answer many of my question about editing. Jonathon Mavor, who created the awesome Thred editor. My girlfriend, who told me my level was cool. * Running Pyramid * place Pyramid.bsp in quake\id1\maps\ from your quake directory type: quake +map Pyramid or start quake and at the console (hit the ~ key) and type in map Pyramid To play deathmatch with a bot, go to the console and type deathmatch 1 before you go to the level. Pyramid.bsp may only be distributed provided this text file remains intact. Please send any comments or critizism of my level to me. This is my first, but I thought it turned out pretty good. Have fun!!!