20.06.2008 ================================================================ Title : The Parallel Worlds Filename : digs04.bsp Author(s) : Artyom "Digs" Glazkov Site : http://digs.alfaspace.net Email Address : digs@mail.ru ================================================================ * Play Information * Game : Quake Level Name : The Parallel Worlds Single Player : Yes Cooperative 1-3 Player : Yes Deathmatch 2-32 Player : No Difficulty Settings : No... :) Monster Count : 1/109/64/125 :) New Textures : Yes New Models : No New Sounds : No New Music : No * Construction * Texture WAD used: ID, Nehahra Editors used : GtkRadiant 1.5.0, Photoshop CS2, Wally Utils : mapspl (http://digs.alfaspace.net/works/mapspl) * Running digs04.bsp * Place digs04.bsp in quake\id1\maps\ From your quake directory type: winquake +map digs04 or from console type: map digs04 This map was designed primarily for high capacity engines, such as Bengt Jardrup's Win/GLQuake variants. Enhanced Win/GLQuake: http://user.tninet.se/~xir870k/glquakebjp.zip * Other maps by author * http://digs.alfaspace.net/quake/mm * Credits * Thanks to: id Software (http://idsoftware.com) Bengt Jardrup for his compile utils and engine (http://user.tninet.se/~xir870k) GTKRadiant crew for creating GTKRadiant (http://www.qeradiant.com/) Nehahra crew (http://nehahra.planetquake.gamespy.com/nehindex.html)