27.02.2014 ================================================================ Title : RJ zone Filename : digs07.bsp, digs07.lit Author(s) : Artyom "Digs" Glazkov Site : http://digspt.ru/quake Email Address : digs@mail.ru ================================================================ * Play Information * Game : Quake Level Name : RJ zone Single Player : Yes Cooperative 1-5 Player : Yes Deathmatch 2-32 Player : No Difficulty Settings : Yes Monster Count : 167/204/238 New Textures : Yes New Models : No New Sounds : No New Music : No * Construction * Base : From scracth Texture WAD used: Id, jf2 and some other Editors used : NetRadiant 1.5.0, Wally, Paint.NET Utils : mapspl http://digspt.ru/works/mapspl/doc * Require * Engine with extended limits * Recommends * Use engine with transparent slime. Final boss is very hard. Save game before him. * Running digs07.bsp * Place digs07.bsp and digs07.lit in quake\id1\maps\ From your quake directory type: winquake +map digs07 or from console type: map digs07 * Other maps by author * http://digspt.ru/quake/mm * Credits * Thanks to: DOOMer (http://quakegate.ru, http://doomer.org) for testing Guys from Func_MSGBoarnd for testing prerelease version id Software (http://idsoftware.com) Bengt Jardrup for his compile utils and engine (http://user.tninet.se/~xir870k) GtkRadiant & NetRadiant crews * Copyright / Permissions * Commercial distribution of this material, in whole or in part, requires prior agreement with the author. Commercial distribution includes any means by which the user has to pay either for the support (e.g. CD-ROM, or magazine CD-ROM) or for the material itself. Unauthorized commercial distribution is prohibited.