============================================================================== Title : Map Jam 2 - Einmal Döner mit Shambler und scharf bitte. Zum mitnehmen, ja. Author : Maik "mfx" Franz Xaver Description : Map Jam 2 - Ikka Kerränen blue/white texture set maps Additional credits: Most of the textures are from ikwhite.wad with some from knave.wad modified by me. I also took textures from ferns "10000 feet below", textures from Socks zendar and ivory maps and the sweet snow/rock texture was made by necros. I tampered with them, may you forgive me. The skybox i used is called snowmoon, and is taken from the Kothic Skybox Compilation made by kell. https://www.quaddicted.com/webarchive/kell.quaddicted.com/skyboxes.html Compilers and dev tools: Bengt Jardrup's Quake Compiler Utilities with further modifications by Baker, mh and Rebb. www.voidspark.net/projects/bjptools_xt/ The lighting was done with Tyranns lighttool ver. 0.14 www.disenchant.net Designed and tested only to work with the following engine: QuakeSpasm (http://celephais.net/board/view_thread.php?id=60452) Many thanks to ericw, szo and steven for further development! ============================================================================== Map Information: Game : Quake SP only Coop/DM : 1 additional info_player_coop at the normal starting point. Not tested. Difficulty : Easy 81, Normal 107, Hard 117 - Monsters Editor : TrenchBroom and QuArk 6.66 (the texture wrapper..) : Wally and TexMex for organising textures, PS for manipulating them. Build Time : Brushwork was done quite quick in 3 days, light and ambush setup took longer, a week probably:) Some numbers : 7153 brushes (5574 detail) : 57859 marksurfaces, 40151 clipnodes, 13493 Vis leafs : average leafs visible: 468 max leafs visible: 1180 near (-216 1600 2728) c_chains: 393108157 visdatasize: 1048 kb compressed from 22229 kb Known Bugs : There shouldn´t be any, but if you run into one, please let me know. ============================================================================== Thank yous: :Sock for organizing the Map Jam events on func_msgboard. :Rebb for technical support and providing computing time. :Without him this map would not exist. :Ijed, Ionous and Spirit for betatesting, without them this map would make no sense. :SleepwalkR for doing Trenchbroom, without this editor no mfx map would exist. (what a nice idea..) :http://kristianduske.com/trenchbroom/ :And all you guys at func_ making life worthwile.