Friday 29th October, 1999 =========================== Title : The Mining Complex Filename : mcomplex.bsp Author : Ilkka Kurkela Email Address : -Feedback wanted :) Homepage : Mineral's: : Speed Demos Archive Description : This is my first proper SP map for Quake, built in base style. Additional Credits to : id software. Ritual for inspiration and textures. Ben Morris for WorldCraft. Nolan Pflug for UQBSP. Beta Testing Crew : Jesse van Dijk, Attila Csernyik, Matti Kaipila. ================================================================= * Play Information * Single Player : Yes Cooperative : Yes (8 starts) Deathmatch : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Tale of the Tape * Base : New level from scratch Editor(s) used : WorldCraft 1.6, UQBSP by Nolan Pflug. Known Bugs : Some greyness at the silver key door. Build Time : 1999, on and off. Texture Wad used : Quake101.wad, Hipnotic.wad. Compile machine : Pentium II 266mhz 64mb RAM UQBSP Time : 150 seconds Light (-extra) Time : 2125 seconds VIS (-level 4) Time : 27287 (transparent water supported) * Additional Information * Unzip into the quake\id1\maps directory (create if necessary). Launch Quake, go to the console and type: "skill 3" (or 0/1/2 if you're scared :) "map mcomplex" * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: 1) It remains unedited and unmodified. 2) No fee or compensation is charged for copies of or access to this file. 3) this copyright notice remain attached. Copyright ©1999 Ilkka Kurkela All rights reserved.