Map name : Pain in the Arch File name : mfxsp10.zip mfxsp10.bsp mfxsp10.txt (this file) mfxsp10.map Date completed : April, 23, 2013 E-mail address : mfx-in-berlin@gmail.com : All comments are welcome Home page : nope Description : A small to medium knave textured map for Q1. Additional credits : id Software and Kell for textures, the makers of Quoth of course, necros and than for : answering stupid questions... : and to my betatesters TheBestarian and nics! Thank yous : All you crazy guys at func_msgboard, metlslime for that board, spirit at quaddicted.com. : DaZ for making a cool vid on YT with my previous released map. Previous works : mfxsp1 - mfxsp7 (lost in the void.., maybe someday someone finds them:)) : mfxsp08 - Clean Cut, get it at quaddicted.com. * Play Information * Game : Quake Single player : Yes Cooperative : No Deathmatch : No Difficulty settings : Yes (Monstercount: easy 70, medium 84, hard 91) New sounds : No New graphics : No New music : No CD track # : No Demos replaced : None * Construction * Base : New level from scratch, inspired by THAN, czg and Neg!Ke Editor(s) used : QuArK and TrenchBroom. Build time : 1week hard on coffee....., but build on old scraps laying around on my HD quite a while. : Originally planned as a much more complex and greater level, but hey... Known bugs : None;) Compile utilities : bjp´s treeqbsp and light and tyrann´s new vis.exe Brushes : 5015, 29567 faces, Entities : 1282, 957lights!!! * HOW TO PLAY * This map requires the Quoth mod to be played properly. Get it at: kell.quaddiccted.com and install it following the instructions from quoth2.txt. You should now have a folder called QUOTH in your Quake directory, with a subfolder called MAPS. Place mfxsp10.bsp in your X\quake\quoth\maps\ folder (X represents the parent directory and/or drive letter). If you do not have one, create one. Next, start Quake. Once in the game press tilde (~) to bring down the console, then type this: game quoth skill x where x = 0-3 is skill level, 0 is easy, 1 is medium, 2 is hard, 3 is nightmare. map mfxsp10 Then press enter. It should load the map. * IMPORTANT NOTE* Some of you might find this level to dark. This is intended, and I advice you hereby to play this map at night in total darkness. This is no joke nor an apology! Further adjustments of display settings are left to your own requirements( Brightness, gamma, and so on). Further take notice that playtesting of this map only took place in Fitzquake 0.85, Fitzquake MKV (under windows) and QuakeSpasm (under OSX). No warranty is given for this map with other engines to run correctly. * PLEASE NOTE * Neither I or id Software are responsible for any damage these files may or may not cause. However, it is highly unlikely that any damage will be caused as a direct result from these files. (Like i care, hehe) * COPYRIGHT NOTICES and PERMISSIONS * Do what you want with it, as long as I´m mentioned! Thank you for your attention, bye. mfx Berlin 2013