·· I N F O R M A T I O N ·· Title : dis_topia Date of release : 02/10/2010 Filename : sm161_distrans.bsp sm161_distrans.map sm161_distrans.txt Author : distrans Email address : gmail Description : 50 brush speedmap, plenty boxmap, plenty wasted brushes, thought about Quoth for spawning stuff, decided to be lazy instead. Infiltrate the base via the sub-basement, steal all their shit and get out. Other maps by author : q1sp = start & abab: abject abcess (100b comp) pdbq_sp1: recurrent rumours (as palldjon) dis_cr8z: dismembered crates (100b3 comp) discoag2: usher recompiled (coag2 comp) sm57_distrans: 5 Of 3 By Cloning sm82: rubicondom (speed chainmap) travail: start qte2m1-2-3-4 qtfin1 qtpre_02: grendel's keep dis_sp6: ruined nation dis_sp7: silence too (coming soon) q1dm = travail: qtdm1-2-3 disdm4: City of Sin Single Player : yes Cooperative : n/a Deathmatch : n/a Difficulty Settings : less health and armour as AI increases Base : scratch Software used : Worldcraft 1.6 TexMex 3.4 Gimp 2.2.1 TreeQBSP v2.03 -- Modified by Bengt Jardrup Vis v2.30 -- Modified by Bengt Jardrup TyrLight v0.99e -- Modified by Tyrann Textures : mostly Jackboot, some rubicon (jf1, ta metl) Known Bugs : None found ·· L E G A L S T U F F ·· GPL, blah, blah...don't pretend you made this, keep the total SM archive intact...