Tracks to go: 00000000. at sector $0000 Do you want to save with the Play routine? (Y/N) Oh no.... I was wrong! It was a noisetracker module,not a soundtracker! Thanx god that we installed this FixModule option!! Press >RETURN< to continue. Sid-Mon replay-routine found! Sid-Mon Module Found at : $00000000. Module lenght : $00000000. Sid-Mon Replayer Found at : $00000000. Not enought Chip mem free! Song name: Soundmonitor Module. Module location : $00000000. Module lenght : $00000000. ------------------------------------------------------------------------ INSTRUMENT NR. INSTRUMENT NAME. ------------------------------------------------------------------------ Future-Composer module found at : $00000000. Module lenght : $00000000. NOTE: If the FC playroutine is placed in Fastmem, The Song will sound rather strange!!! But It's OK! Enter start sector (MAX $6E0) : $ Keep left mousebutton depressed in window to abort. Joystick button to pause, left button to exit. Length of sectors to be read : $00000000. Please enter the loading address : $ Not enouch fast-mem to use this option. Sectors read at : $00000000-$00000000. WARNING ! This option trashes all memory from startaddress to startaddress+(number of sectors*512) Press >RETURN< to cancel. Start reading at sector $ Stop reading at sector ($6E0 MAX) $ Song name: Module location : $00000000 Module Length : $00000000 Inst. Nr. Instrument name: Inst. Nr. Instrument name: ---------------------------------------------------------------------------- -------------------------------------------------- Volume/directory: CON:0/0/640/256/MULTI-RIPPER V 1.0 BY JELLY-FISH OF UNIT ONE INC. AND MR.FOX OF INFERNO. Enter the filename: File loaded Enter your command : Enter the drive and path or >RETURN< for current dir : Ripper located at : $00000000-$00000000. ---------------------------------------------------------------- 'l' to load and decrunch a file. 'o' to load and run a file. 'k' to load an image file. 'h' to hunt for a module. 'c' to continue hunting. 'f' to turn filter on/off. 's' to save a module. 'p' to play a module. 'q' to stop playing a module. 'b' to subtract module address.(Useful on old SoundTrackers) 'n' to add module address. (Useful on old SoundTrackers) 'i' to get some info about the found module. 'u' to show memory.(Use mouse buttons to add/sub modulo) 't' to search for ASCII text in memory. 'z' to Scan sectors on disk in DF0: for decrunch headers. 'y' to view a list of all found decrunch headers during scan. 'r' to read sectors from disk in DF0:. 'j' to jump to the start of a file read with 'r'. 'a' to search memory for decrunch headers. 'g' to fill a chosen range with zeros. 'd' to dir a drive or a path. 'v' to change the current directory. 'e' to report bugs or new crunchers. 'x' to exit. 'm' for this menu again. ---------------------------------------------------------------- Multi-Ripper V 1.0 by Jelly-Fish/Unit One Inc,and Mr.Fox/Inferno Report any bugs or send new crunchers to: Mr.Fox/Inferno Jelly-Fish/Unit One Inc Gydas V.35 Bjoernheimvn 8D 1413 Tarnasen 1086 Oslo 10 NORWAY NORWAY Or call: 47-2-800382(GEIR) 47-2-210928(ERLEND) Old SoundTracker Module(LAME) NoiseTracker Module(YEAH) The file is packed with The Ultimate Cruncher. The file is packed with Defpack V3.2, normal mode. The file is packed with Defpack V3.2, proffesional mode. The file is packed (?) with Object Master V1.0. The file is packed with Supplex Cruncher V1.0. The file is an object file packed with Supplex Cruncher V1.0. The file is packed with Mega Cruncher V1.0. The file is packed with Time Cruncher V1.7. The file is packed with Power Packer 2.2a-2.3b. The file is packed with Master Cruncher V3.0.(address) The file is packed with Master Cruncher V3.0.(object). The file is packed with Super Cruncher V2.7. The file is packed with Turbo Squeezer V6.7. The file is packed with Tetra Packer V2.2(normal). The file is packed with Tetra Packer V2.2(pro). The file is packed with Tetra Cruncher V1.02,normal. The file is packed with ReloKit V1.0. The file is packed with Byte Killer V2.0. The file is packed with ISC Amiga. The file is packed with The Master Cruncher V1.1. The file is packed with Bytekiller V1.2+/1.3. The file is packed with Dragpack V1.0B. The file is packed with Flashpack V1.4. The file is packed with Tryit V1.01. The file is packed with High Pressure Cruncher V1.00. The file is packed with Syncro Packer V4.6. The file is packed with The Crunch Master V1.01. The Ultimate Cruncher V1.16D header found Defpack V3.2, normal found Defpack V3.2, proffesional found Object Master V1.0 found Supplex Cruncher V1.0,address header found Supplex Cruncher V1.0,object header found Mega Cruncher V1.0 header found Time Cruncher V1.7 header found Power Packer V2.2a - V2.3b header found Master Cruncher V3.0,address header found Master Cruncher V3.0,object header found Super Cruncher V2.7 header found Turbo Squeezer V6.7 header found Tetra Packer V2.2,normal header found Tetra Cruncher V1.02,normal header found Tetra Packer V ?.?? found Tetra Packer V2.2,pro header found ReloKit V1.0 header found Byte Killer V2.0 header found ISC Amiga header found The Master Cruncher V1.1 header found Bytekiller V1.2 - V1.3 header found Dragpack V1.0B header found Flashpack V1.4 header found Tryit V1.01 header found High Pressure Cruncher V1.0 header found Syncro Packer V4.6 header found Crunch Master V1.01 header found No known decrunch headers found in memory. at : $00000000. Now decrunching...... There is $00000000 bytes free on the current disk. -------------------------------------------------- The file is not crunched with one of the supported crunchers. DF0: No Sound-Mon/Future-composer/Noisetracker/Soundtracker/Sidmon modules here! Error while trying to lock directory. Unable to open the DOS library. Not enough Chip-mem to open window. Unable to load directory. Not enough memory to load the file. The file is not an object file. The file is not found in the current directory. The disk is not a DOS disk. The file will decrunch in the area : $00000000-$00000000. Please enter the address to begin filling at : $ Please enter the address to stop filling at : $ $0000 $00000000 $00000000 Headers found at : Decrunch Start : Decrunch End : --------------------------------------------------------------------- Sorry, no sectors found on last search... Enter the number of the jump you want to disable : Now analyzing loaded program.... Possible jump(s) found pointing to these addresses: --------------------------------------------------- 1 $00000000 Not able to find any sign of jumps Jump to address : $00000000 to start the demo. Now jumping to addrress : $00000000. Do you want to decrunch this one (Y/N) :