===========================================================================
Archive Maintainer      : Removed more id d2. Should be clear now. Ignore 666minvr.zip and 666minvr-2.zip
Advanced engine needed  : Limit-removing with UMAPINFO and sky transfers
Primary purpose         : Single+Coop play
===========================================================================
Title                   : 666 minutes of /vr/
Filename                : 666minvr.wad
Release date            : 2026-09-26
Author                  : Anonymous posters of /vr/doom/
Email Address           : [redacted]
Other Files By Author   : Many, see https://rentry.org/vrdepot
                          Check out other wads in the "Minutes of /vr/" series:
                          100minvr.zip, 200minvr.zip, 300minvr.zip, 400minvr.zip
                          And also our recent wad for the Eternity engine (eovr.zip)!

Description             : We wanted to do something with the BTSX texture wad since it was released
                          and also use the good ol' -cl 2. So there we have a revival of our
                          speedmapping series now with 666 minutes!

Additional Credits to   : GuyWithTeaCup for many assets
                          Anon who added palm trees
                          Anon who made M_DOOM
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (BEX)
Demos                   : Yes
Other                   : UMAPINFO, COMPLVL
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : 8
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes (UV and HMP on all maps)


* Construction *

Base                    : Modified (mysteryproject-tex-phase1.wad)
Build Time              : July 11 - September 25 2026
Editor(s) used          : DoomMake, SLADE, UDB, Eureka, GIMP
Known Bugs              : No horizon effect in some maps on non-software renderers
May Not Run With        : Any non-limit-removing source ports
Tested With             : Crispy Doom (PR #1416), Woof!, DSDA-Doom, UZDoom, Odamex


* Maps *

MAP01 "Tertiary Dentin" by GuyWithTeaCup
MIDI: "Chase (Checkpoint Assault)" from Panzer Dragoon [Sega Saturn]
      sequenced by BlackStealth
POST: https://desuarchive.org/vr/thread/12697429/#12704391

MAP02 "Tethys Anomaly" by EyeBallTank
MIDI: "Stars" by Stuart Rynn from Speed of Doom
POST: https://desuarchive.org/vr/thread/12697429/#12700461

MAP03 "Scraping the bottom" by GuyWithTeaCup
MIDI: Perturbator - Weapons for Children
      { sequenced by some anon and slightly tweaked by me ~GuyWithTeaCup }
POST: https://desuarchive.org/vr/thread/12709046/#12713857

MAP04 "Occupied Oasis" by Hand-peeled
MIDI: BLOOD12 from Blood Prototype
POST: https://desuarchive.org/vr/thread/12720419/#12723619

MAP05 "The Deadlift" by Anonymous
MIDI: Castlevania Chronicles (PSX) - Thrashard In The Cave
      unknown arranger
POST: https://desuarchive.org/vr/thread/12804150/#12804982

MAP31 "Caverns of Saturn" by Anonymous
MIDI: "Highway Song" by System of a Down
      arranged by Doomkid https://www.doomworld.com/forum/topic/68049
POST: https://desuarchive.org/vr/thread/12804150/#12804954

MAP32 "The Fresh Prince Of Belial" / "Treacherous Vaults" by Anonymous
MIDI: Megaman 3 - Wily's Fortress 2 (TD Mak)
POST: https://desuarchive.org/vr/thread/12833556/#12836710

MAP06 "Brevity is the Soul of Shit" by Anonymous
MIDI: "Voltage" by Dragonfly
POST: https://desuarchive.org/vr/thread/12810332/#12812665


* Assets *

Sky (SKYEIH)
from DP2_EIH.WAD

Sky (SKYPURP)
https://desuarchive.org/vr/thread/12720419/#12725875

Palm trees (TRE1A0, TRE2A0, SMITA0)
from https://www.realm667.com/repository/prop-stop/vegetation#preview-15
adjusted to BTSX palette https://desuarchive.org/vr/thread/12673626/#q12676215

Level titles (CWILV*)
created using https://c.eev.ee/doom-text-generator

GuyWithTeaCup textures/flats (CONC*)
from texturelib.com, adjusted to BTSX palette

Title, intermission music
intrusion.mid, Pigs.mid from Dink Smallwood Japanese Midi Pack
https://www.dinknetwork.com/file/japanese_midi_pack/

M_DOOM
by anon https://desuarchive.org/vr/thread/12709046/#12713574

Rock textures (OROCK*, OGRSSD02)
from OTEX

FREEFAC1
from Freedoom

INTERPIC
by anon https://desuarchive.org/vr/thread/12766220#12773739
edited by project lead

TITLEPIC
by GuyWithTeaCup desuarchive.org/vr/thread/12785773#12790939


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Doomworld: https://www.doomworld.com/forum/topic/160124-666-minutes-of-vr/
Git repository: https://gitgud.io/GreenAnon/btsx-project/
