=========================================================================== Advanced engine needed : Boom-compatible Primary purpose : Single play =========================================================================== Title : Discharged Filename : DISCHARGED.wad Release date : 1/18/26 Author : HiRon Email Address : [redacted] Other Files By Author : N/A Misc. Author Info : Contributes to community projects a little too often. Description : Discharged is a 5 Boom map project that mainly uses DOOM II Silver/gray/comp textures, simulating the matrix. There are varying sizes and scales for each map, with each having their own gameplay styles. Combat puzzles, and slaughter are all in place, ready for you to take on their challenges. UV is tough, especially in the last map. HMP is less difficult, allowing for more mistakes, though death can happen if you aren’t paying attention. HNTR is a casual experience, with plenty of health to get through fights. =========================================================================== * What is included * New levels : 5 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP05 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ~15 months November 2023- February 2025 Editor(s) used : Ultimate Doom Builder, Photoshop, and Slade 3 Known Bugs : N/A May Not Run With : Any port without UMAPINFO or Boom support Tested With : Woof! 15.1.0; DSDA-Doom v0.27.5, v0.28.1, v0.28.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors