===========================================================================
Advanced engine needed  : Boom compatible/limit removing
Primary purpose         : Single
===========================================================================
Title                   : Afflicted
Filename                : afflictedV3.wad
Release date            : 10/24 (Map01); 6/25 (Map02), 8/25 (Maps03/04)
Author                  : Austin Mackert ("amackert")
Email Address           : [redacted]
Other Files By Author   : N/A, first map set.

Description             : A slow descent to Hell..

			  This WAD focuses mostly on intense, older-school
			  style, arena-by-arena slaughter gameplay.

			  This started off as me just trying to learn mapping tools
			  with Map 01 - "Afflicted", the intent being to lead
			  the player in gradually, with the rug being pulled out
			  halfway through. The rest of the WAD consists of 
			  unique fights mixed in with traditional slaughter
			  gameplay (I hope you like Archviles!).

Additional Credits to   : AD_79 (Music)

Special Thanks		: Insane_Gazebo and Killer5 for providing a bunch of
			  UDB tips while I made my first and second maps on live
			  stream in '24. That helped a crazy amount.

			  Benjogami and NoReason for playing/providing
			  technical feedback after releasing Map01 which helped
			  solve some big issues, and playing the other maps
			  as I released them. Great feedback, thanks!

			  Nic15 and DeetOpianSky being there on stream
			  during times when things went awry, my brain was melting
			  from confusion and I needed troubleshooting assistance badly. 
			  
			  And Nic15 once again for playtesting Maps 01, 02, 03,
			  and then giving me the idea to do a stopper map
			  (which ended up being a bit more than a simple stopper).

===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : Yes
Graphics                : Yes (title, text, etc)
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : N/A
Other files required    : N/A

* Play Information *

Game                    : DOOM2
Map #                   : MAP01, MAP02, MAP03, MAP04
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Four (4) Months
Editor(s) used          : Ultimate Doom Builder, Slade 3.2.6, Doom Text Generator
Known Bugs              : None as far as I am aware
May Not Run With        : Non-BOOM or non-Limit Removing ports
Tested With             : PrBoom+ 2.6.6.6., GzDoom 4.5.0 and 4.12.2,
			  DSDA DOOM 0.28.0

* Music *

Title Screen - "Insomnia" - AD_79

Map 01 (Afflicted) - "OVNI" - AD_79

Map 02 (Vertigo) - "Arachronism" - AD_79

Map 03 (Crucified) - "Noctu Orfei Aude Fraetor" - AD_79

Map 04 (Epilogue) - "Fuel" - AD_79

Intermission Screen - "Waiting Room" - AD_79

More of AD_79's music here:
https://ad-79.bandcamp.com
https://www.doomworld.com/forum/topic/106316-ad-midis-updated-2024-03-26-135-tracks/


* Copyright / Permissions *

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors