=========================================================================== Advanced engine needed : MBF21-compatible Primary purpose : Single player =========================================================================== Title : Argon Filename : ARGON.WAD Release date : 08/17/26 Author : Jacek Nowak Email Address : [redacted] Other Files By Author : Thorium, Yttrium, Sulfur, Radium, Boron... Misc. Author Info : Makes Doom maps :) Description : Medium-sized level with classic gameplay, around 20-25 minutes playtime. Additional Credits to : Music: "Brutal Schism" by Jimmy (from Eviternity) Textures: BTSX by Sarah "Esselfortium" Mancuso, Sven "ptoing" Ruthner, moekki, Xaser Acheron =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 weeks Editor(s) used : Ultimate Doom Builder, SLADE Known Bugs : None May Not Run With : Any port that does not support MBF21 Tested With : DSDA-Doom 0.29.0, GZDoom 4.12.2, Nugget Doom 5.1.0, UZDoom 5.0.0-RC1 * Copyright / Permissions * This WAD includes textures from BTSX, with art by the following contributors: Sarah "Esselfortium" Mancuso Sven "ptoing" Ruthner moekki Xaser Acheron You can download the BTSX resource from https://esselfortium.net/wasd/mysteryproject-tex-phase1.zip Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Changelog * v1.3 - made yellow door openable from both sides - marked one more sector a secret - marked some lines as "not show on automap" v1.2 - fixed a bug with one elevator that could possibly make it stuck - made lifts more clearly indicated - significantly spiced up UV difficulty v1.1 - added minor details v1.0 - initial Doomworld release * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: