===========================================================================
Archive Maintainer      : ...
Update to               : the first Beyond.wad, fixed some errors.
Advanced engine needed  : limit removing ports. 
Primary purpose         : Single player
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Title                   : Beyond
Filename                : Beyond.WAD
Release date            : August 26 2026
Author                  : TwinArmageddons
Email Address           : [redacted]
Other Files By Author   : ... 
Misc. Author Info       :  a new beginner mapper who decided to make a short level pack immediately lol. 

Description             : BEYOND is my first ever release, it features 4 (+1 secret) levels for the FREEDOOM2 Iwad. it features some custom stuff like a custom sky texture, some new songs and an interesting a somewhat linear level set. 

it also is pretty much my first time level creating so all the levels are like the newest of new to me so I hope it doesn't play all that bad and hopefully isn't too hard or even too easy to play through, I tried my best to keep it flowing and make it seem very connected. 

extra tidbits : Map 02 "Nirvana" is my second ever Doom map ever, created in Slade all that while ago and polished up and fixed for this release. 

Map 09's main background song is an unreleased doom midi and the starting area is an homage to E2M1. which the midi was an early version for! 

Map 03 is heavily inspired by the backrooms. duh.. 

Additional Credits to   : the FREEDOOM team, for giving the opportunity for me to use their amazing assets. and I thank them for giving me the love for Doom all those years ago.
ID software for creating the entire Doom series as a whole. 
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* What is included *

New levels              : 4 new levels + 1 secret
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : ... 

* Play Information *

Game                   : FREEDOOM PHASE 2
Map #                   : Map 01 => 04 + 09.
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : over the span of 2-3 months learning the editor. 
Editor(s) used          : Slade3
Known Bugs              :  if using an old engine, a line special (special 156) will not work, this is accounted for by the use of regular teleport switches. but you may not able to get 100% kills though.
May Not Run With        : non-limit removing ports. 
Tested With             : Uzdoom 4.14.3, Gzdoom  4.11

* Par Times *

all Par times are done on Ultra violence and are rounded down to the nearest minute or 30 seconds. (Minutes:Seconds) 

MAP01 - 6:30
MAP02 - 5:30
MAP03 - 7:00
MAP04 - 21:00
MAP09 - 1:30


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:
