=========================================================================== Advanced engine needed : MBF21 capable source port Primary purpose : Single play =========================================================================== Title : Dread Star Filename : DrdStr.wad Release date : August 28th, 2025 Author : Emperor S P O O N Email Address : [redacted] Other Files By Author : GLOOM.wad, FiltPlnt.wad, CmndBnkr.wad, LotS.wad, tPoGW.wad, FrstExps.wad Misc. Author Info : S P O O N is pronounced with extra reverb Description : A 4-map MBF21 mini-set visually and atmospherically inspired by Tron, The Matrix, and other such neon-cyberspace media. I felt like I dropped the ball on the gameplay with this one, especially since I'm not going to bother with rebalancing for lower skills than UV. On top of taking a little over 4 years to release it, I feel kinda bad for not delivering more maps but sadly I have none left in me for this wad. In the Doomworld thread, I'll have a link to download the resources if you want to take a crack at it yourself. As for me, I'm lucky to have been given enough productive energy to clean up the wad for release. As of writing this my second to last semester in college is starting up, I quit my stress-inducing job as a dishwasher, and socializing with friends has become a rarity. There's more, but it gets too personal to disclose. I hope you enjoy whatever it is that's on offer here. It'll be a huge weight off my chest for people to finally play it and for me to stop staring at it in my folders. Additional Credits to : Id Software, Stephyesterday for the lovely background graphics and colormap, Maxwellk for the monster sprites and sounds. Music not made by me are by James Paddock, Stuart Rynn, Home, and Robert A. Allen. Playtesters: Xulgonoth, Hebonky =========================================================================== * What is included * New levels : 4 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01, MAP02, MAP03, MAP07 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A little over 4 years Editor(s) used : UDB, Slade Known Bugs : If there are any, I'm not going to bother. May Not Run With : ports lacking proper MBF21 support Tested With : DSDA-Doom 0.29.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors