=========================================================================== Update to : New Custom Episode-One WAD Advanced engine needed : Any limit-removing Source Port Primary purpose : Single play =========================================================================== Title : Galope Madness Filename : galope.wad Release date : March, 3-2026 Author : XDR Email Address : [redacted] Misc. Author Info : Game developer and now DOOM mapper, proudly working at Galope Studios. https://galopestudios.crd.co/ Description : A collection of eight maps replacing the first original campaign, Knee-Deep in the Dead, from the original DOOM. All maps are designed for every difficulty level and feature balanced item placement, with a vanilla-style level design and classic level flow. This campaign does not include lore or storytelling; it consists of simple, straightforward maps focused purely on fun demon-slaying action. I hope you enjoy it. Happy massacre! Additional Credits to : GabyArts Drew Bruno Shinkou Gaiden =========================================================================== * What is included * New levels : 8 Levels Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom Map # : E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M6, E1M8 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Modified (DOOM.wad) Build Time : 30h+ Editor(s) used : Slade 3.2.12 Known Bugs : Not know. May Not Run With : Few problems with Chocolate-Doom Tested With : Crispy-Doom, ZDoom, GZDoom and UZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors