===========================================================================
Archive Maintainer      : No special instructions
Update to               : (N/A)
Advanced engine needed  : DSDA
Primary purpose         : Single+Coop play
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Title                   : Neon Crabcake
Filename                : NeonCrabcake.wad
Release date            : 11/4/2025
Author                  : Cynder_Thief
Email Address           : [redacted]
Other Files By Author   :
Misc. Author Info       : NaCl Specialist

Description             : Neon Crabcake is a massive slaughter map combining two of my most infamous creations: Strawberry Crabcake (from Junkfood 3) and Neon Lunchbox (from Junkfood 4) into one glorious slauhgterfest. The component maps are largely the same, except for various balancing tweaks, bug fixes, and suchlike.

This map is bait for challenge maxxers and is not for casual players, nor for those with a low frustration tolerance. But if you liked my offerings in the Junkfood franchise, there's plenty to love here!

Additional Credits to: Titlepic, interpic, Daisy mugshot: Dashie

Menu text, salt shaker cursor: DemoGorgonZola

Music: Psycho Break, bespoke song composed by Jimmy and commissioned by me.

Most textures, sprites, palette, colormap, enemy dehacked: Junk Food 4, which you can download and read the credits file to here: https://www.doomworld.com/forum/topic/148999-junkfood-4-mbf21-slaughter/.

Daisy voice sounds: 
AnaLarive
Nun with a Gun
Midgard Outlaw
Shattered Dimensions

Weapon sprites with Daisy's hands: FemalePlayer.V2.1 + Doomgirl_smoothdoom (Pink coloration by iddq_tea)

HUD: Specrum Descent

Item pickup sounds: preacher.wad (maybe originally from Blood?)
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* What is included *

New levels              : 1 (Map 01)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No (describe if yes)
Other files required    : (list unusual files the player is expected to have)


* Play Information *

Game                    : DOOM2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Player starts only
Other game styles       : (specify such things as Skulltag, etc.)
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified from Junkfood4.wad, Jukfood3.wad
Build Time              :  12 hours
Editor(s) used          : Ultimate Doom Builder, Slade
Known Bugs              : Likely visual bugs in Software
May Not Run With        : GZDoom, Chocolate Doom
Tested With             : DSDA 0.29



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites: