=========================================================================== Archive Maintainer : Thank You! Advanced engine needed : MBF21 Primary purpose : Single play =========================================================================== Title : Remanence Filename : Remanence.wad Release date : 8-7-2025 Author : Treehouseminis Email Address : [redacted] Other Files By Author : Formless Mother Embraced I think You should Marble BLEAK Early Mass Meat Machine Blood Grave Description : Explore several Large slaughter maps that have seen better days. Ancient ruins lost to time, rediscovered for better or worse. Are the riches worth finding or is it too perilous to continue further? -Expect 60+ mins per map blind -Difficulties enabled. UV is a decent challenge -OPEN GL recommended due to long sight lines and to make certain textures appear properly in MAP02 TESTED MOSTLY IN DSDA -MBF21- Secret exit on Map03 to Map31 ---at this moment this wad is not recommend to run in GZDOOM--- -Do not recommend gameplay mods as this uses lots of dehacked --Custom enemies include -- Weak Cyber(1200HP) Grenade Mancubus (from hardfest3) Grenade guy(from hardfest3) Afrits (everyones favorite)(1200HP, more mass) --Slight Weapon Changes-- -Chaingun is buffed and is from Sleepwalking but slightly weaker than in that wad. Still Think of it still as a discount plasma gun. -Plasma base damage is increased from 5 to 7  Additional Credits to : Dehacked: finnks13 , antares031, Bauul , Ravendesk Palette: overflowingmocha DREAMPAL Textures/Sprites: Raven Software, Eviternity 2 Team, Antares031, Bauul Otex 32x24inVer2 AAtex AshtralFiend Makkon Tex muumi Kwc NightmareTex DoomGappy Cherrypoptartzzz Music: title : Chrono Cross - Dead Sea Inter : RE4 save theme Map01 : Midi0039 - Daggerfall (edit by @Phoenyx)  Map02 : Stone Keep - edit by Scotty Map03 : RE4 save theme  Map31 : Super Metroid - Arrival on Zebes =========================================================================== * What is included * New levels : 4 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 4 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : Doom2 Build Time : 8 months continuous Editor(s) used : UDB, Slade Known Bugs : will not load with Gzdoom. dehacked is duct taped together causing errors May Not Run With : GZDOOM Tested With : DSDA * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors