=========================================================================== Advanced engine needed : DSDA Doom - Should work in MBF21 Compatible ports Primary purpose : Single play =========================================================================== Title : Vindaloo Filename : Vindaloo.wad Release date : 29th November 2025 Author : Vytaan & Dragonfly Email Address : contact@vytaan.com, josh@joshuaosullivan.co.uk Other Files By Author : Vytaan: Six Minute Showdown Dragonfly: Eviternity 1/2, Skulldash Misc. Author Info : Description : Vindaloo is a collaboration map made by Vytaan and @dragonfly, as a challenge we tasked ourselves to make a "spicy" slaughter map for NaNoWadMo this year using the newly released BTSX Texture Pack. Originally released on 6th November 2025, this is the final version! Good luck to all demo recorders. :) Additional Credits to : Sarah "Esselfortium" Mancuso, Sven "ptoing" Ruthner, moekki & Xaser Acheron: BTSX Textures Vytaan: Mapping "Skilled" playtesting MIDI soundtrack ("Macabre") Dragonfly: Mapping "Unskilled" playtesting MIDI soundtrack ("The Way Of The Odonata, Book One", "Macabre", Titlepic & Intermission edits of "The Way Of The Odonata, Book One") STBAR graphic (made using BTSX Textures, credited above) M_DOOM and TITLEPIC graphics Taviow, Remmirath: General playtesting Bytefyre: DSDACR.lmp Spectere: Motivational Hypeman =========================================================================== * What is included * New levels : 2 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : UMAPINFO, etc Other files required : None * Play Information * Game : Doom 2, MBF21 format. Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only, probably bad. :) Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch OR Modified version of (name of original file). Build Time : 6 weeks Editor(s) used : Ultimate Doom Builder, SLADE, Sekaiju Known Bugs : Freelook breaks sky transfer used in the exit when playing in DSDA Doom. May Not Run With : Any port lacking MBF21 format support. Tested With : DSDA Doom 0.29.3, GZDoom 4.14.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial- ShareAlike 4.0 International License. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, EXCEPT commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may NOT use the material for commercial purposes. If you remix, transform, or build upon the material, you MUST distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.dfdoom.com/ FTP sites: -