This is a generic association that is used to store any information for an object. More...
The key is the name, and the data is a void pointer
Constructs a new Property.
The name should be a unique key in an object. The value can be anything, and is only stored unless Destroy is used. If Destroy is not 0, the Value is assumed to be dynamically allocated, and will be 'delete'd when the property is destroyed. A property that is set in an Object is automatically destroyed when the Object is destroyed.
Returns the name of the property.
Implementing String_Containable
Returns the data value.
Set a different data value.
Hash value for property.
Uses the Name's hash value.